Let's Play Nine Hours, Nine Persons, Nine Doors!

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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Truthseeker4449 on 29th May 2014, 9:19 pm

I am astonished at just how much I found this isn't even every instance.

Construction was started on March 31st, 1909.
The collision with the iceberg left 9 of her 16 watertight compartments undamaged.
Some measurements put Titanic at 882 feet, 6 inches long while some other sources say she is 882 feet, 9 inches long.
The Olympic-class liners were built in part to replace SS Teutonic  and SS Majestic, both launched in 1889.
29 boilers fed her twin 4 cylinder, triple expansion steam engines and her single steam turbine.
The 11-12 season had Olympic, Titanic, and Oceanic running the same service. Oceanic was launched in 1899.
In ideal conditions, the wireless telegraph installed had a range of 1,609 kilometers (1,000 miles).
If Titanic had been at full capacity on that first voyage, she would've had over 900 crew members on board.
The sorely outdated regulations White Star was held to required  vessels exceeding 10,000 tons to carry at least 16 lifeboats for at least 990 people.
Titanic's stop in Cherbourg was only 90 minutes long.
The average speed of Titanic's run was 21 knots, which converts into 39 km/h and 24 mph.
Carpathia, carrying the survivors, arrived in New York on the 18th of April at 9:30, at Pier #54. Do the math as you please.
Carpathia's crew collectively received nearly £900 from the survivors.
The US Senate inquiry into the tragedy began on April 19th.
Recovery operations recovered 333 bodies.


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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by returnofmastercrazyhand on 29th May 2014, 9:21 pm

it's different in the second game for 3ds and vita.


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theme song
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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Lief Katano on 29th May 2014, 9:36 pm

Eh?


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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Guest on 29th May 2014, 11:42 pm

There's a sequel game for the 3DS and Vita called Virtues Last Reward (aka, the second game I mentioned somewhere in today's update). It's on my list of games to get when I get a 3DS.

@Truthseeker4449 wrote:I am astonished at just how much I found this isn't even every instance.
Holy crap! O_O

Carpathia, carrying the survivors, arrived in New York on the 18th of April at 9:30, at Pier #54. Do the math as you please.

Someone's gotten the hang of the digital root system.  Dunsparce Approves 

Also:

Some measurements put Titanic at 882 feet, 6 inches long while some other sources say she is 882 feet, 9 inches long.

8 + 8 + 2 = 18

1 + 8 = 9

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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Truthseeker4449 on 30th May 2014, 6:54 am

jokool wrote:Someone's gotten the hang of the digital root system.  Dunsparce Approves 
Actually, that's just from my own paranoia about unlucky numbers.  Sorry 


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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Lief Katano on 30th May 2014, 8:34 pm

I saw this game at GameStop today. I didn't get it, because you're doing it.


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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Guest on 1st June 2014, 10:06 pm

Part 5:
Welcome back! Last time, the Nonary Game had officially started! Let's see what happens now:

The speaker went silent, and did not speak again.



999 Soundtrack: Extreme Extrication (new soundtrack)

Silver yelled at the speaker with language coarse enough to embarrass a sailor, but the rest of Junpei's companions were silent, deep in thought.

Junpei, too, was consumed by his thoughts.

There was a great deal he didn't understand.

*screen fades to black*

Who was Zero...?

What was the Nonary Game? Why had he chosen to make them part of it?

Was he a criminal who took delight in playing with his victims? Or did he have some other purpose?

And why had Junpei been chosen as part of this insane game?

Why had any of them been chosen?

But one question was foremost on his mind...



Akane.

They hadn't seen one another since elementary school.

Why had she appeared now?

Coincidence...? No. That seemed impossible. There had to be a reason.

He didn't know what it might be, but... There had to be a reason.

*screen fades to black again*

: Very well!



The lion's voice seemed oddly loud in the silence.

: Standing around here won't do us any good. Best we get moving, don't you think?

: ...Get moving?

: Are you planning to open the numbered doors?



: H-Hey! Wait!
Don't tell me you're actually going to do what this...this Zero says?!

: No, no, that's not what I mean.

The lion shook his head, mildly annoyed.

: I'm saying, let's find another way.
After all, we haven't really examined this place yet.



...

...

*screen fades to black yet again*





Their separate investigations finished, all 9 people returned to where they'd left one another.



The result of all their work was...nothing.

They were completely sealed in.

Their hard work had not gone completely to waste, however.

They had learned a number of things as they'd scoured the parts of the ship they could reach.

It seemed that they were confined to decks A through C.



C Deck was as far down as they would be able to go, however.

The reason being...



That D Deck was completely submerged.

Strangely, however, the water had risen no higher than D Deck.

The flow seemed to have been stopped somehow, as evidenced by the surface of the water on D Deck, which was as smooth as glass.

*insert light splashing sound*

The prince knelt down and gently drew his hand across it.

: Perhaps this Zero fellow has used some sort of remote control to seal a watertight door lower down...
He said that our time limit was 9 hours.
In other words, this water won't rise for 9 hours.

: Then you're sayin' we won't sink 'til then?

: Well, that may be a little too optimistic. No point to wishful thinking.



There were 3 metal doors on C Deck.

A single door stood off to the side, with 2 more on the wall facing the central staircase.



None of them had numbers, or verification devices.

They were, however, locked like the other doors.

No matter how much they pushed and shoved, the doors refused to move. The mountain ad the lion threw themselves against them a few times, but to no avail.

The door in the back had a keyhole.



Just above it was a strange mark in the shape of a circle surrounding a dot.



There were two other doors on C Deck as well, but it was clear they were elevators, as each had a button next to it with an upside-down triangle.

They tried pushing the button.

*click*

No response. Apparently there was no power running to the elevators.

To the left of the elevator doors was a card reader.



The card reader also had a strange mark on it.

It looked like a lower-case "h" with a dash drawn across the upper stem of the "h".

Junpei stared at it for a while.

: This is the symbol of [Saturn].
It's an astrological symbol.

: Then...the mark on the other door...



: I think that was the [Sun symbol].

They had seen the same symbols on A Deck.



There was a door on either side of the stairs.

The one of the left had a keyhole with a similar symbol engraved on it.



: This is an [Earth symbol].
The horizontal line symbolizes the equator and the vertical one represents the Prime Meridian.

*screen fades to black*

Junpei looked up at the ceiling.



There was a great circle cut in it, perhaps for a skylight or a glass dome, but it had been filled with a gargantuan metal plate.

The metal looked very solid. Anything short of an explosive charge was unlikely to damage it.



There were several windows along both sides of the ship--or at least there had been. They, too, were covered with metal plates.

In other words...















: We're trapped. All the exits go nowhere...

Junpei was not happy.

The girl with pink hair spoke up.



: Well, I'm sure they go somewhere. We just can't open them.

Then the mountain spoke.



The prince did not agree.



: And we can open them. Well, 2 of them, at least.







: You mean the numbered doors...

All eyes turned towards the doors with numbers on them.

The atmosphere in the room grew tense.

: H-Hey... Wait a minute.



The dancer moved in front of the doors, as if to block them.

: We'd have to be crazy to open these doors.
If we do that, we're doing exactly what Zero wants us to do.

Suddenly, everyone began to speak at once.



"I agree!" "I don't! That's a terrible idea!" "We should keep going." "We should stay here!" "We don't have any other way to open any of these doors." "We should just wait. Someone's bound to come find us!" "We don't have time for that!" "In 8 and a half hours, this ship is going to sink!"

The clamor of voices made it next to impossible to determine who was saying what.

Their arguments grew more and more intense, until people were shouting and screaming at one another.

*screen fades to black once again*

And this is starting to get a bit long, so I'll go ahead and end it here, so until next time, see ya!
" />

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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Truthseeker4449 on 1st June 2014, 10:23 pm

Perhaps this Zero fellow has used some sort of remote control to seal a watertight door lower down...
Actually not that much of a stretch. Titanic's water tight doors were in fact remote controlled. Motors slowly lowered the doors until they were just a foot or two off the ground. Then the immensively heavy doors were allowed to freefall to make a good seal. It has been said the doors killed and injuried several unlucky people who didn't know this.

There were several windows along both sides of the ship--or at least there had been. They, too, were covered with metal plates.
Thus overiding one of the factors why Titanic sank in the time she did. The watertight bulkheads only went up so far. When the top of the bulkhead went below sea level, water simply flowed over the floor to nearest way down.

The plate in the ceiling takes the place of the elaborate glass dome that used to cover the staircase. The dome and the covering structure that concealed it from the outside are both missing from the wreck, possibly destroyed on the two mile trip down. The Grand Staircase is often used by expedition teams to get deeper inside the wreck.


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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Guest on 1st June 2014, 11:12 pm

@Truthseeker4449 wrote:
Perhaps this Zero fellow has used some sort of remote control to seal a watertight door lower down...
Actually not that much of a stretch. Titanic's water tight doors were in fact remote controlled. Motors slowly lowered the doors until they were just a foot or two off the ground. Then the immensively heavy doors were allowed to freefall to make a good seal. It has been said the doors killed and injuried several unlucky people who didn't know this.

Oh jeez.... That's a terrifying way to die....

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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Guest on 6th June 2014, 3:37 am

I should be updating this more, but I'm suffering from a terrible case of procrastination....

I'll try to get the next update out by tomorrow evening.

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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Guest on 7th June 2014, 5:35 pm

part 6:
Last time, everyone was arguing about what to do next...

999 Soundtrack: Extreme Extrication

Junpei had remained silent, but at last he could take no more.

: Hey! Shut up!



They fell silent, and all eyes turned to Junpei.

He felt each stare burning into him, but he refused to flinch.

: Before we try and decide where we're going to go, there's something else we oughta do.



: We need to exchange information.
We don't know anything about each other.
I want to know who you guys are...
Who you are, where you came from, why you ended up here...
Don't tell me you aren't curious too...?

Finally getting to the part where we learn everyone's names... Phew!

They were silent.

Some of them looked the other way, or bit their lip, or crossed their arms and stared at the ceiling.

But one of them spoke up. It was Akane.



: I agree. I think Jumpy is right.

: Jumpy...?

: Oh! I'm sorry. I'm talking about him... I just call him Jumpy. His name is Junpei...

She pointed towards Junpei.

: We're childhood friends. We went to the same elementary school...



: Don't tell us stuff we didn't ask you about!
Zero's probably watchin' us right now.
What're you gonna do if he's listenin' in?!

: Would...that be bad...?

: Hell yeah it would!
We don't know how much that bastard knows about us.
Maybe he just picked a bunch'a random people to kidnap.
If that is the case, then it'd be dangerous for us to let him know too much.
If Zero knows who we are, he could go after our families.
Maybe he'd tell us he had 'em to get us to do stuff, you know?

: But...we still need to know what our names are...
It's going to be hard to talk to each other if we don't have names.

: All right, then why don't we have code names?

Yes Truthseeker, they're going to be getting code names instead of real names.

To him, apparently, it seemed like the obvious solution.

: Code names?

: Yeah, we'll each pick somethin'.
Like... I'll be [Seven].

: Seven? Why are you Seven?

It's interesting trying to figure out which face/reaction Junpei has to certain things. Sorry if some of the faces seem a bit off for what he's saying (or anyone for that matter).

It seemed a fair question.

The mountain stuck out his left arm.



BTW, when someone is referred to, it'll still be using the names Junpei came up with for everyone until the code names are recapped, which will be near the end of this update.

: 'Cause this bracelet number says (7).

: Oh, I get it. Yeah, that's a good idea.

He smirked.



: All right, I'm gonna be [Santa].
Any of you chumps know Japanese? No? Well, "san" means "3". So I'll be Santa.
You know like Santa Claus. Fits don'tcha think?



: Yeah, it's got a (3) on it. Good job, grandpa.



Just like the mountain had done, Silver thrust out his left hand.

Sure enough, the face of his bracelet read (3).



: Very well then. I'll go next, shall I?
My bracelet number is (1).



: Given that, I think [Ace] seems appropriate.



: I'll be [Lotus], then. As I'm sure you all know, it has 8 petals.
Which means, of course, that my bracelet number is...



: (8).

This is what a lotus flower looks like:

Spoiler:

Apparently, "Lotus" never learned how to count.  Untrufax! 



: I would appreciate it if you would call me [Snake].



: My bracelet number is (2).
Since Ace has chosen cards, then I choose dice--"snake-eyes", clearly.
Which is particularly relevant, given that I am blind.



Blind? Really?

He'd kept his eyes closed during their entire ordeal, which had suggested something strange, but to hear it said so casually... It was something of a surprise.

Everyone seemed a little nervous at the prince's proclamation, but no one seemed to know how to react to it.

There was one person, however, who didn't seem to be surprised in the least.

The girl with pink hair.



: I want to be [Clover].
You know, like a 4-leaf clover... Good luck, right?

Yay! Someone who knows how to count! trufax 

Looking almost bored, she held out her left hand.



The face of her bracelet showed the number (4).

They'd come around to Junpei.

He held out his bracelet...



: All right, my number's (5), so my code name is gonna be--

: Why have one? It's not like there's any point to it now.



The dancer cut him off in mid-sentence.

: I mean... We all know your name already.
You're Junpei.

: O-Oh...

They all nodded.

Darn, I wanted to know what kind of cool code name Junpei would have picked...

Akane stepped forward, nervously.



: Because...I mean... It doesn't seem...

: It doesn't seem fair to "Jumpy"?

: You're thinking it's not cool for you to hide your name after you told us his?

: ...

Akane fidgeted awkwardly.

Junpei decided he had to do something.

: What's your bracelet number?

: It's (6)...



She hesitated for a moment, then held out her left hand.

As she'd claimed, the bracelet's face showed a (6).

Junpei looked at it for a moment and thought.

: All right then... Why don't we call you [June]?

: June?



: Yeah, you know... It's the 6th month of the year.
So you're [June].

: Jumpy...

Akane kneaded her hands and looked up at Junpei, uncertain.

He smiled back at her, reassuringly.

: Are you good with that?

She thought about it for a few more minutes, then seemed to come to a decision and gave Junpei a small nod.

*screen fades to black*

Their names decided, Junpei ran over them quickly in his head.



(1) was [Ace].



(2) was [Snake].



(3) was [Santa].



(4) was [Clover].



(5) was [Junpei's] number.



Akane was (6), and Junpei had given her the code name of [June].



(7) was [Seven].



And (8) was [Lotus].

That meant that 8 of them, including Junpei, had revealed their bracelet numbers.

But there was still 1 person left...



He was the man with glasses and hair like a bird's nest.

He hadn't said anything since they'd met on the stairs, and he didn't look like the sort of person who was inclined to conversation.



His skin was pale, his breathing was heavy, and he was soaked with nervous sweat.

His behavior seemed very suspicious, or perhaps simply emotionally unstable. It was difficult to tell.

Whatever the case, it seemed clear that he had only a fingertip's-worth of a grip on his sanity.

The girl with pink hair, [Clover], walked up to him, slowly.



She put her hands on her hips and eyed him suspiciously.

: What number are you?

He didn't answer.

His bloodshot eyes twitched from person to person, and his breath came in hot pants.

: Hey, I'm talking to you...

The man licked his dry lips with a shaking tongue and spoke with a voice like old paper.

: I-I-Isn't it o-obvious?
There are 9 people here.
A-A-A-And you know who numbers 1 through 8 are.
I'm th-the only one left.

: So you're (9)?

: Y-Y-Y-Yeah.

He extended a trembling arm.



The bracelet did indeed say (9).

Clover looked at it contemptuously.

: What's your code name?

: C-C-C-Code...n-name?

: What do you want us to call you?
We all made up names. You should too.

: I-I-I-I-I d-don't need one.

: Why not?

: B-B-B-Because I'm n-n-not going to stay here. ...With y-you.

He took a shuddering breath and exhaled.

Clover looked at him with something very like disgust.



: You've got some sorta plan?

: I-I do.

: Yeah? What's that?

: Y-Y-Y-You sure you w-want to know?

: Yeah...?

: A-All right. Let me sh-show you.



*screen goes dark, music stops, and a struggling sound is heard*

: Aaaaiiiii!



By the time they realized what he was doing, it was too late to stop him.

The man's body moved like a snake's. In the blink of an eye, he had slid around behind her, and wrapped his arm around her waist.

: Hey, what the hell do you think you're doing!?

Silver--[Santa] leapt forward, towards Clover and the 9th Man.

He was halfway there, when--

*screen goes dark again*

: S-Stay back!

Suddenly the man's hand dove into his pocket.

*insert knife sound*



Well, shit... That's not good...

Anyway, that'll do for this update, so until next time, see ya!

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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Lief Katano on 7th June 2014, 6:22 pm

What.

The hell's killing 'em going to do?


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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Truthseeker4449 on 7th June 2014, 6:30 pm

*wants into the game world to kill that man*

 FUUUUUUUUUUUUUUU 

Also think about it Lief, access through the doors is determined the bracelets. Kill them all and now you have the bracelets when you need them.
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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Lief Katano on 7th June 2014, 6:32 pm

How do you get them off, though?


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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

Post by Truthseeker4449 on 7th June 2014, 6:37 pm

*puts a wrist watch on you*
*now cuts off your arm on both sides of the watch*
*is left with the watch on a chunk of arm*
*tears apart the aforementioned chunk of arm*
*now has just the watch*


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Re: Let's Play Nine Hours, Nine Persons, Nine Doors!

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