How I Stopped Worrying and Learned To Make a Game
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Caprizant
Truthseeker4449
returnofmastercrazyhand
Greece
Lief Katano
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Re: How I Stopped Worrying and Learned To Make a Game
Interesting. I like it. I would recommend the name "Magia Erebea" but I suppose that would copyright infringement so....
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Re: How I Stopped Worrying and Learned To Make a Game
If I remember correctly, Magia Erebea wouldn't really fit, anyway. It doesn't give you the properties of spells, you give your HP to power your spells.
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Re: How I Stopped Worrying and Learned To Make a Game
Magia Erebea is like taking steroids, your health is traded for power. A typical use of Magia Erebea will allow you cast spells of the same element, but of a lower tier, with greater ease.
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Re: How I Stopped Worrying and Learned To Make a Game
Ah, I see. Then ignore me
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Re: How I Stopped Worrying and Learned To Make a Game
How about the name "Orka Flytja", literally translating to Energy Transfer in Icelandic. :I
"Heilsa Flytja" would be "Health Transfer".
"Orka/Heilsa Umskipti"--"Energy/Health Transition"
"Orku Vakt"--"Vitality Shift"
:)
also, I like the idea of being "made" from the regeneration(?) of the Pit Stop. (like a phoenix from the ashes, burning all that's around me)
"Heilsa Flytja" would be "Health Transfer".
"Orka/Heilsa Umskipti"--"Energy/Health Transition"
"Orku Vakt"--"Vitality Shift"
:)
also, I like the idea of being "made" from the regeneration(?) of the Pit Stop. (
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Re: How I Stopped Worrying and Learned To Make a Game
I took the idea and made it into Metaforá Enérgeias, Energy Transfer in Greek, which TS uses more. (Well, not actual Greek, but I don't think RPG Maker can render that.)
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Re: How I Stopped Worrying and Learned To Make a Game
I like that little touch.
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Re: How I Stopped Worrying and Learned To Make a Game
If anyone was wondering, the "physical rating 200+" in TS's character thing basically meant that his special abilities would have a damage formula that would make his attacks 200% more powerful then a standard physical attack (or something along those lines.) Dýrið's Massive Damage attacks will probably be more inflated, maybe 400ish or less. Or more, I haven't actually seen what the effects are.
Also TS what's the magic thing for Soul Reapers called.
Also TS what's the magic thing for Soul Reapers called.
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Re: How I Stopped Worrying and Learned To Make a Game
Kidō. If it's offensive, it's generally classified as Hadō and if it's for support, it's generally classified as Bakudō.
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Re: How I Stopped Worrying and Learned To Make a Game
What does the "semi+" mean on my profile thingy?? Also, is it okay to make me resistant to fire, or something?? We could do other kinds of upgrades to other characters as well, if some people would like some/to even the playing field.
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Re: How I Stopped Worrying and Learned To Make a Game
*has added an objective to Lief's list*
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Re: How I Stopped Worrying and Learned To Make a Game
Your skill set will be called Kidō, then. Or maybe Hadō. Eh, probably Hadō.Truthseeker4449 wrote:Kidō. If it's offensive, it's generally classified as Hadō and if it's for support, it's generally classified as Bakudō.
Semi+ means that stat is boosted a bit more then average, but it would still be lower then someone who had a +. I'd say resistance to fire is a no, unless we can find some other resistance bonus for other characters.Burnin' Bunnies wrote:What does the "semi+" mean on my profile thingy?? Also, is it okay to make me resistant to fire, or something?? We could do other kinds of upgrades to other characters as well, if some people would like some/to even the playing field.
^I know how to deal with damage, man.
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Re: How I Stopped Worrying and Learned To Make a Game
[quote="Lief Katano"]
I'll leave that to the decision of others. It was just a small suggestion.Truthseeker4449 wrote:Semi+ means that stat is boosted a bit more then average, but it would still be lower then someone who had a +. I'd say resistance to fire is a no, unless we can find some other resistance bonus for other characters.Burnin' Bunnies wrote:What does the "semi+" mean on my profile thingy?? Also, is it okay to make me resistant to fire, or something?? We could do other kinds of upgrades to other characters as well, if some people would like some/to even the playing field.
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Re: How I Stopped Worrying and Learned To Make a Game
I think we should stick to using original/generic names for stuff, just to stay on the safe side.Lief Katano wrote:Your skill set will be called Kidō, then. Or maybe Hadō. Eh, probably Hadō.Truthseeker4449 wrote:Kidō. If it's offensive, it's generally classified as Hadō and if it's for support, it's generally classified as Bakudō.
You are going to have to explain that at some point or programmers are gonna have a hard time making this game a reality.^I know how to deal with damage, man.
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Re: How I Stopped Worrying and Learned To Make a Game
Uh, so I just found out that RPG Maker costs money. So unless the trial version lasts for an infinite amount of time or someone already has a paid version, we could have issues.
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