Would you like to react to this message? Create an account in a few clicks or log in to continue.

How I Stopped Worrying and Learned To Make a Game

+5
Caprizant
Truthseeker4449
returnofmastercrazyhand
Greece
Lief Katano
9 posters

Page 8 of 20 Previous  1 ... 5 ... 7, 8, 9 ... 14 ... 20  Next

Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Guest 27th August 2014, 9:03 pm

...Is that like First Strike in Bravely Default or am I just stupid?
avatar
Guest
Guest


Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Lief Katano 27th August 2014, 9:16 pm

It is basically the First Strike in Bravely Default, yes.
Lief Katano
Lief Katano

  : If I had a gil for all the fiends...

Gender : Male
Posts : 24368
Likes : 1602
Joined : 2013-01-15
Myers-Briggs Type : ~nope~
Alignment : Lawful Neutral
Location : Morioh, Japan

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Guest 27th August 2014, 9:19 pm

Thanks! :D
avatar
Guest
Guest


Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Nopon 28th August 2014, 3:13 pm

Basic outline for story so far:
Spoiler:
Nopon
Nopon

  : Not a Shark Bully

Posts : 10316
Likes : 1329
Joined : 2013-01-15
Myers-Briggs Type : INFP-T
Location : On a stroll

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by returnofmastercrazyhand 28th August 2014, 3:58 pm

wow.
returnofmastercrazyhand
returnofmastercrazyhand

  : ...

Gender : Male
Posts : 5678
Likes : 102
Joined : 2013-10-02
Myers-Briggs Type : INTP-T
Alignment : Lawful Neutral
Location : alola

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Greece 28th August 2014, 4:11 pm

Clap, Clap For You!

This is the closet we have to enthusiastic clapping.

That was amazing lux!
Greece
Greece

  : See A Man About A Dog :

Gender : Female
Posts : 10111
Likes : 1558
Joined : 2013-01-16
Myers-Briggs Type : INFJ-T
Alignment : Lawful Neutral
Location : Leave. Not. Possible.

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Guest 28th August 2014, 4:18 pm

*shrugs*
avatar
Guest
Guest


Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Nopon 28th August 2014, 4:38 pm

Yeah it was a but vague and I haven't come up with real development for Charles bunny and Greece yet ><

Though I found out about galgun and might be tempted to make shipping lane be Charles' time to shine
Nopon
Nopon

  : Not a Shark Bully

Posts : 10316
Likes : 1329
Joined : 2013-01-15
Myers-Briggs Type : INFP-T
Location : On a stroll

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Truthseeker4449 28th August 2014, 4:49 pm

Wow....
Truthseeker4449
Truthseeker4449
Admin

  : Killer Loli :

Gender : Female
Posts : 35000
Likes : 1369
Joined : 2013-01-15
Myers-Briggs Type : INTP-T
Alignment : Chaotic Neutral
Location : Standing Very Creepily Behind You

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Burnin' Bunnies 28th August 2014, 4:56 pm

I like. This could work.

I'd be willing to help out with character development, if you'd like.... :)
Burnin' Bunnies
Burnin' Bunnies

  : In your gaze where I'm seen. :

Gender : Female
Posts : 7015
Likes : 942
Joined : 2013-12-04
Myers-Briggs Type : ISFP
Alignment : Neutral Good
Location : Alien Stage

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Nopon 28th August 2014, 7:10 pm

Just got an idea that would explain why lima gets attached to lux so quickly:

She was pregnant at one point but had a miscarriage.

I feel the decision is up to Lima if she wants to go with that idea...
Nopon
Nopon

  : Not a Shark Bully

Posts : 10316
Likes : 1329
Joined : 2013-01-15
Myers-Briggs Type : INFP-T
Location : On a stroll

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Lief Katano 28th August 2014, 7:17 pm

I made up names for TS's attacks, translated from English into Greek using Google Translate. I'll post them when I'm not on my phone, but one of them is an instant-death attack called, in English, "Strike of Death". This was from before I read that Space Devil wanted TS to become the new Reaper. Maybe it could be learned from an event after the Space Devil battle?
Lief Katano
Lief Katano

  : If I had a gil for all the fiends...

Gender : Male
Posts : 24368
Likes : 1602
Joined : 2013-01-15
Myers-Briggs Type : ~nope~
Alignment : Lawful Neutral
Location : Morioh, Japan

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by returnofmastercrazyhand 28th August 2014, 7:30 pm

zikeep was missing from the main story. also, we should edit it so that charles/greece/bunny/zikeep have more roles in the story, and that cap is a more prominent figure in the story.
returnofmastercrazyhand
returnofmastercrazyhand

  : ...

Gender : Male
Posts : 5678
Likes : 102
Joined : 2013-10-02
Myers-Briggs Type : INTP-T
Alignment : Lawful Neutral
Location : alola

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Lief Katano 28th August 2014, 8:16 pm

I'unno, Cap not being too prominent kind of fits the forum well :B

Also my personal two cents for the Lima bit is that it's kinda too dark. Or maybe I didn't read the plot in enough detail and all of it is a bit dark.

Anyway, TS skills!

Fo̱tiá Pnév̱ma - Fire Spirit - Sends a ball of hellfire at the enemy. Damage Rating: 150 Magical, 50 Physical
Krýo Zó̱ni̱ - Cold Zone - Chills enemies to the bone. Damage Rating: 75 Physical, 75 Magical
I̱lektrikí̱ Apergía - Electrical Strike - Attack with an electrically-charged katana. Damage Rating: 150 Physical, 50 Magical
Máv̱ro Ánemos - Black Wind - Deal wind damage to the opponent. Damage increases with lower HP.
Kólasi̱ Neroú - Hell Water - Water rises from hell and swamps an enemy. Damage Rating: 175 Magical, 25 Physical.
Ádi̱ Gi̱s - Hades Earth - The earth rises to attack the enemy. Damage Rating: 175 Physical, 25 Magical.
Apergía tou Thanátou - Strike of Death - The Space Devil takes a hold of the target's soul. Instant Death Rating: 100.
Skoúro Syntriví̱ - Dark Crash - The darkness of the universe crashes down. Damage Rating: 100 Physical, 100 Magical.
Lief Katano
Lief Katano

  : If I had a gil for all the fiends...

Gender : Male
Posts : 24368
Likes : 1602
Joined : 2013-01-15
Myers-Briggs Type : ~nope~
Alignment : Lawful Neutral
Location : Morioh, Japan

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Truthseeker4449 28th August 2014, 8:55 pm

Lief Katano wrote:Anyway, TS skills!

Fo̱tiá Pnév̱ma - Fire Spirit - Sends a ball of hellfire at the enemy. Damage Rating: 150 Magical, 50 Physical
Krýo Zó̱ni̱ - Cold Zone - Chills enemies to the bone. Damage Rating: 75 Physical, 75 Magical
I̱lektrikí̱ Apergía - Electrical Strike - Attack with an electrically-charged katana. Damage Rating: 150 Physical, 50 Magical
Máv̱ro Ánemos - Black Wind - Deal wind damage to the opponent. Damage increases with lower HP.
Kólasi̱ Neroú - Hell Water - Water rises from hell and swamps an enemy. Damage Rating: 175 Magical, 25 Physical.
Ádi̱ Gi̱s - Hades Earth - The earth rises to attack the enemy. Damage Rating: 175 Physical, 25 Magical.
Apergía tou Thanátou - Strike of Death - The Space Devil takes a hold of the target's soul. Instant Death Rating: 100.
Skoúro Syntriví̱ - Dark Crash - The darkness of the universe crashes down. Damage Rating: 100 Physical, 100 Magical.
Overall, I'm pleased and I like the idea of gaining an instant death attack after the Space Devil is defeated. I do find the damage mechanics to be somewhat odd, but me likey. Just out of curiosity, does it work like this in Final Fantasy as well?
Truthseeker4449
Truthseeker4449
Admin

  : Killer Loli :

Gender : Female
Posts : 35000
Likes : 1369
Joined : 2013-01-15
Myers-Briggs Type : INTP-T
Alignment : Chaotic Neutral
Location : Standing Very Creepily Behind You

Back to top Go down

How I Stopped Worrying and Learned To Make a Game - Page 8 Empty Re: How I Stopped Worrying and Learned To Make a Game

Post by Sponsored content


Sponsored content


Back to top Go down

Page 8 of 20 Previous  1 ... 5 ... 7, 8, 9 ... 14 ... 20  Next

Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum