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Railworks 5: Derailment

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What should be the maxinmum speed limit from Speers to Denver

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Post by Truthseeker4449 15th October 2013, 7:23 am

Night Train:

North country continental:

Shunter:

More Shunting:

I drove 378.63 miles and logged 15.32 game hours (not keeping track of real life hours) over the course of that weekend.
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Post by Truthseeker4449 20th October 2013, 9:17 pm

coaling:

Currently considering rebooting my Emerald LP.
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Post by Truthseeker4449 24th October 2013, 8:14 pm

OH MY FUCKING GOD, THEY RELEASED A NEW ROUTE AND NOT ONLY THAT, IT FEATURES SOMETHING I'VE WANTED FOR A LONG TIME NOW, MODERN AMTRAK EQUIPMENT!

128 MILES!
THE F59PHI IN SURFLINER LIVERY!
LOS ANGELES TO SAN DIEGO!
Oh Boy!
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Post by Truthseeker4449 27th October 2013, 11:43 am

Night Freight and Sqeaky Boots:
New Service?:

I haven't gotten the route yet and I'm considering when I should get it. Should I get it now or wait for the Steam Winter Sale?
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Post by Truthseeker4449 5th November 2013, 7:03 pm

shitbag of disappoitment:
Explosive Hazard:
Way out of my normal limits:
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Post by Guest 5th November 2013, 11:24 pm

Spoiler:
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Post by Truthseeker4449 6th November 2013, 4:36 pm

Please fill me in.
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Post by Guest 6th November 2013, 9:46 pm

It's a British saying/thing I guess.
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Post by Truthseeker4449 13th November 2013, 7:39 am

Prologue:
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Post by Truthseeker4449 18th November 2013, 7:16 am

First off Railworks has two more routes. BNSF's Steven's Pass, going through Washington's Puget Sound (Word on the workshop is that it's the best one yet). That's a full priced route, the other is $30 for just 20 miles, the West Somerest Railway, the UK's largest heritage railway.

Old Wheezy:

New Experience:
British Cowboy, wait, did the British have cowboys?:
Jeeps and Trailers:
A real challenge:

*just found out that the reason the lag started going through the roof at the end was because Windows was trying to update itself and was in the process of restarting*
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Post by Truthseeker4449 7th December 2013, 5:37 pm

I've got some scenarios I'll be posting when I get around to it, but I'd like to say something first.


Railsimulator is currently digging themselves into one hell of a canyon. With the introduction of the ability to write reviews on Steam, the Railworks community has lashed out at the developers with huge amounts of negative reviews.

The community was heavily upset over the developers deleting all the forums on Steam, years of good suggestions all gone, when TS2014 was released.

Further more the developers tried to flag all the negative reviews (with off-topic of all things) to remove them (they've been censoring everywhere else), but they are still there and the fire is just getting started. This should be interesting to watch.

Also of note is that most of the positive reviews are from new users.



One last thing, the #844 Smokebox has been working has far exceeded my greatest expectations and even incomplete (cab and tender still need to be modeled), it shames almost everything else ever released. The realism is unbelievable with wheel slippage being accurately modeled and the ability to destroy (if not merely damage) the locomotive if you let the drivers go too fast. This kicks in once the wheels start spinning like they would at 140 mph. I've gotten the inspiration to build a route from Speers to Denver and hope to start work on it during winter break.
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Post by Truthseeker4449 7th December 2013, 9:34 pm

Copy of the review I just posted on Steam:

It's likely Railsimulator will try to take this review off the TS2014 store page, along with all the other negative reviews.
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Post by Truthseeker4449 8th December 2013, 10:38 am

Sequel: The Fastest Mixed Freight Train Known To Man:

Challenging Marias Pass, Again:
Take 2:
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Post by Truthseeker4449 8th December 2013, 11:35 pm

The Begginings of my biggest Project Ever:
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Post by Truthseeker4449 10th December 2013, 2:08 pm

While I wait for opinions, I'll do scenarios all day.

Warbonets on Tour:
Tankers:
Super Chief:
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