Cage Profiles
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Cage Profiles
Here you can add your statistics and general profile for fighting in The Cage. When updating your profiles, just edit your post here and note that you made the change before your next fight.
Last edited by Caprizant on 26th May 2013, 11:14 am; edited 1 time in total (Reason for editing : Moving this to the archives and deleting The Cage.)
Caprizant- Admin
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Alignment : Lawful Good
Location : Inkopolis
Re: Cage Profiles
Unless otherwise stated in the Cage prior to a fight, Miku, Luka, and Aoki will use the Soul Reaper attack list. They are not as strong as me, so their attacks will be weaker. Yuki is another matter. She is a Quincy and will use the Quincy attack list. All four of them do possess health regeneration, gaining 500 HP each time a new page is started.
General Information (all forms)
Visored (Default)
Dark Mage
Quincy
General Information (all forms)
- Spoiler:
Regardless of the gender of my current form, I wear the same outfit. This is the standard Soul Reaper Uniform (called a Shihakusho). As I'm a Captain of the 13 Court Guard Squads, I also have a Captain's Haori that has a red lining.
As a Captain, I have a tremendous amount of power, stamina, endurance, and strength. This means my HP is at the limit and I'm more than capable of delivering and receiving powerful blows. I have so much power that I have to seal it to make fights fairer. My seal takes the form of a black choker and if I feel my opponent is truly worthy of my full strength, I will remove it. As my seal seals away 90% of my spirit energy, doing so will mean that all of my attacks will become much more powerful and my stats will rise.
Also being a Captain means I’m skilled in various arts and my fighting style can be described as a mixture of hand-to-hand and swordsmanship. My 700 years of experience has allowed me to cast spells without fully incanting them aloud, this does weaken the power of the spell a little bit.
I also have one special ability that is passive, High-Speed Regeneration. As the name implies, I regrow any limb lost and any wound inflicted closes. However the damage to my HP will remain, but I will regain 500 HP every ten posts.
Visored (Default)
- Spoiler:
Soul Reaper (Original Form)- Spoiler:
General Information- Spoiler:
This is the form I normally use, both in and out of the Cage. It is much the same as described above, but this form focuses on Soul Reaper tactics. My appearance looks like this- Spoiler:
This form also includes my Zanpakutō, Excalibur, as my main weapon. Excalibur has three states, sealed, Shikai, and Bankai.
In Excalibur’s sealed state, it takes the form of a daitō (Japanese long sword). Excalibur’s hilt has yellow wrapping and two yellow tassels attached to the pummel. The guard is a rectangle with rounded corners and otherwise plain.
During the Shikai release (triggered by the command “Shine”), the blade straightens out and becomes double-edged. The guard lengthens on the sides with the blade, curls at those ends, and narrows elsewhere. A black chain appears in place of the tassels and connects to a fingerless glove on my right hand. This chain extends according to my will and allows Excalibur to be used for mid-ranged attacks. When spirit energy is poured into Excalibur, it gains a golden aura. Pouring energy into Excalibur also dramatically increases its cutting power.
Excalibur’s final form is released by me yelling “Bankai” in an epic way. When I do so, I become surrounded by a tornado of wind. In the tornado, Excalibur’s guard copies itself and then rotates the copy 90 degrees so the guard forms a cross. The glove and chain present in Shikai disappear. Excalibur then copies itself and connects the two swords with a chain that’s as extendable as the first. In this form, Excalibur’s name becomes Divine Excalibur. I can create wings of yellow spirit energy while using Divine Excalibur. Due to the nature of Bankai, Divine Excalibur’s attacks will be 10 times stronger than Excalibur’s (note this boost applies only to attacks that come from Divine Excalibur).
Excalibur has one special ability, the ability to become any Zanpakutō I have encountered. When this occurs, my attack list will be updated with the attacks of the Zanpakutō Excalibur is copying.
- Spoiler:
*Getsuga Tenshō - One of Excalibur's main attacks. Excalibur absorbs my spirit energy, then when swung, releases that energy as a yellow high density energy attack that takes the form of a wave or a crescent moon. While using Divine Excalibur, their path can be finely controlled.
*Raito Chissoku Purei – This attack is similar to the Getsuga Tenshō, except Raito Chissoku Purei has a much wider range. When the attack is activated, yellow energy flares up on Excalibur's blade, similar to a flame. When launched, it creates a massive wave of super dense energy.
*Kōsen – This is another of Excalibur’s attacks. Energy is gathered on the blade and then fired in a yellow beam similar to a Cero.
*Hadō #96 Ittō Kasō - A Kidō spell that uses part of the caster's body as fuel for the spell. When activated, cracks filled with red energy appear on the caster's limb. A massive fiery blade in the shape of a katana's tip then erupts from the ground.
*Hadō #91 Senjū Kōten Taihō - The practitioner generates around ten pink energy points and fires them all at the same focal point where the intended target resides. The culminating explosion is exceedingly devastating.
*Hadō #90 Kurohitsugi - This Kidō spell creates a huge black box that encases and then spears the target. If the full incantation is used, Kurohitsugi can bend time and space.
*Hadō #88 Hiryū Gekizoku Shinten Raihō - The practitioner raises his/her arm forward and outstretched, occasionally using their free hand to grip the firing arm for extra support, with the palm facing flat toward the target and fires a gigantic beam of electrical and spiritual energy powerful enough to produce an enormous explosion.
*Hadō #31 Shakkahō - This Kidō creates a ball of red energy that has properties similar to that of a fire ball, however, Shakkahō is not known for creating fire upon impact.
*Bakudō #81 Dankū - This Kidō creates a barrier capable of stopping attacks equal to that of a Level 89 Hadō.
*Bakudō #61 Rikujōkōrō - A restraint spell which immobilizes enemies with six spiritual bands. The practitioner points his/her index finger at the target generating a spark of yellow energy. That energy summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams. These beams disappear if either the target manages to break them (something not easy to do) or when the target is hit by an attack.
*Millón Escudo - This spell creates a small green gem that hovers behind my neck. If I am attacked with an energy attack, it will expand into a shield that protects me from all angles and forces the attack back at the person who attacked me.
*Flash Step - A High Speed Movement technique. As a Captain, I have mastered the Flash Step to an advanced level, but I still fall short of the Flash Master. When I use the Flash Step, I will vanish from sight for an instant before reappearing in a different location.
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- Spoiler:
Spirit Energy and Spiritual Pressure- Spoiler:
- All Soul Reapers and other Spiritual Beings have energy within their souls, this energy is called Spirit Energy and how much a spirit has can be used as a measure of a spirit's strength. Humans have spirit energy, but that's not important. A Soul Reaper's Life Force is tied to their spirit energy, but if one loses all of their spirit energy, it will not kill them in most cases. However, having large amounts of spirit energy allows a Soul Reaper to take more damage than a Soul Reaper equal in all areas other than spirit energy. A Soul Reaper's attacks are fueled by spirit energy and thus as a fight goes on, attacks will become weaker as spirit energy is used up. Spirit Energy also radiates from the body and the force of this energy is called Spiritual Pressure. Spiritual Pressure can be controlled by stronger Soul Reapers and control is necessary for seated officers. Captains and Lieutenants have so much spirit energy and have spiritual pressure so strong, that while they are in the world of the living, they must wear special seals that restrict their power up to 80%. Otherwise humans and weak souls would be crushed. If it is strong enough, Spiritual Pressure on its own is capable of immobilizing or even killing regular souls or Soul Reapers. Increased Spiritual Pressure also increases the cutting power of a Zanpakutō and attacks.
- Spoiler:
- Kidō is basically magic only Soul Reapers can use. Most Kidō is separated into two main categories, Hadō and Bakudō. Hadō is used for offense and Bakudō is used for defense or restraint. Kidō is then ranked from 1 to 99 in terms of difficulty to use. It is important to note that the strength of Kidō depends more on the ability of the user than the ranking of the Kidō. Thus is possible for a low numbered Hadō to be very powerful in the hands of a skilled caster.
Hollow- Spoiler:
General Information- Spoiler:
My long life has allowed me to form a close bond with my Inner Hollow. I have learned how we can fight together and this form is the result of that learning. Because it is impossible to stop my Inner Hollow completely, I can always access this form. This form is my strongest and my Soul Reaper form pales in comparison. Attacks in this form are stronger than those in my Soul Reaper form.
While in this form, my appearance is different than my normal appearance. I lose most of the clothing I had and what remains is tattered. I gain a tail and retractable black wings that resemble those of a bat.
Here is what my form looks like with my tail hidden and my wings retracted.- Spoiler:
While in this form, I have Instant Regeneration instead of High-Speed Regeneration. I also gain another passive ability in this form, Hierro. Hierro turns my skin into something as strong as steel, allowing me to safely grab objects one normally could not grab. It is possible to overcome this ability with enough power.
Excalibur’s attacks become darker versions of themselves and Excalibur’s color scheme changes to black.
- Spoiler:
*Getsuga Tenshō - One of Excalibur's main attacks. Excalibur absorbs my spirit energy, then when swung, releases that energy as a black high density energy attack that takes the form of a wave or a crescent moon. While using Divine Excalibur, their path can be finely controlled.
*Yami Chissoku Purei – This attack is similar to the Getsuga Tenshō, except Yami Chissoku Purei has a much wider range. When the attack is activated, black energy flares up on Excalibur's blade, similar to a flame. When launched, it creates a massive wave of super dense energy.
*Yami no bīmu – This is another of Excalibur’s attacks. Energy is gathered on the blade and then fired in a black beam similar to a Cero.
*Cero – This is the attack most hollows are known for. Energy is gathered and condensed into a sphere that is usually red in color and then fired as a beam at the target. Charging time depends on the strength of the user and how strong they want the attack to be, average charging time is about 10 seconds. I normally charge my Cero in the space between my horns, but I can charge it anywhere on my body.
*Cero Oscuras – This is a variation of the normal Cero that is noted for being black in color and far more powerful than a normal Cero.
*Gran Rey Cero – This is another variation of the Cero. What sets this Cero apart is how it’s charged; the user’s blood is mixed into the energy as a catalyst to increase the Cero’s power. This variation is so powerful that the use of the Gran Rey Cero is prohibited in some places.
*Bala – This technique is similar to a Cero, but requires no charging and is also 20 times faster. This makes it hard to dodge, but also less powerful than a Cero. My red Balas are created when I perform a punching motion with either hand.
*Lanza del Relámpago - An energy attack shaped like a spear and is thrown at the target. This attack is formed by putting my hands together and drawing energy into a spear. Regardless if the attack hits its intended target or not, it releases a massive explosion.
*Sonido - This is the equivalent of the Flash Step, however, as there is no way to compare the Sonido of Hollows, it is hard to gauge my exact mastery of the technique.
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Dark Mage
- Spoiler:
General Information- Spoiler:
- As the name implies, I mainly rely on dark magic in this form. My appearance isn't much different than my Soul Reaper Form, however, I don't wear my Haori (the white overcoat). If I choose to carry Excalibur into the Cage while using this form, it will stay in it's sealed state (meaning I cannot use any of it's abilities) and be can only be used as a normal sword OR similar to like it is used in Shikai, thrown at my opponent, however, I have no means of retrieve it from a distance.
I am capable of summoning a staff for me to use to cast magic, but I am skilled enough to where I don't have to use my staff. As mentioned somewhere above, I can cast spells without saying anything, but this does weaken the spell's power.
I prefer spells with a very large effect radius, many of these spells are meant to be used against armies, so dodging them is very difficult, if not impossible.
In this form, I do not possess any high speed movement techniques.
I do use a special type of equipment, known as Pactio Cards. These are proof of a probationary contract and grant the receiver items called artifacts. These can be everything from mind reading diaries to magic cancelling swords. Mine allows me to use the artifacts of my partners. Because there are so many, I will not be listing them and will instead explain them during the fight as I use them.
- Spoiler:
*Magia Erebea - The Ultimate Technique. This is dark magic that only a few can wield without killing themselves in the process. Magia Erebea works by absorbing spells into my body and then fusing the energy with my soul for a power boost. The exact effects of the boost depend on the spell, but in general, spells of the same type of the absorbed spell will be powered up by a factor of two.
*Magia Erebea: Circuli Absorptionis Extempore - A sub technique of Magia Erebea so difficult to use that even the creator of Magia Erebea was unable to master it. This technique produces a large magic circle on the ground capable of absorbing any and neutralizing special attack (including magic).
*Κιλιπλ Άστραπή - This spell is among the most powerful of all lightning spells and is incanted in Ancient Greek. The spell summons 1,000 bolts of lightning powerful enough that even an incomplete version can vaporize half of a giant boulder and reduce the rest to melting slag. Should this spell be combined with Magia Erebea, it is normally combined with two spells at the same time. Doing so turns my body into lightning and allows me to travel as fast as Lighting. Touching me in this state is a very bad idea as you will be electrocuted.
*Οὐρανία Φλόγωσις - This spell is the fire equal of ΚΙΛΙΠΛ΄ ΆΣΤΡΑΝΉ. This spell produces a massive firestorm powerful enough to overcome magical barriers. Combining this spell with Magia Erebea allows me to melt anything and breathe fire.
*Κοσμικὴ Καταστροφή - An ice spell the same strength as the two spells stated above. This spell freezes the entire area in ice and then shatters the ice and everything trapped in it on my command. This spell is more than capable of taking out gods. Combining this spell with Magia Erebea gives me the power to freeze anything on contact and have an icy breath. This spell's name translates to "End of the World"
*Ο Μονολιθος Κιων Του Αιδου - Another high level spell. This one is an earth spell that summons pillars of rock the size of the skyscrapers. These pillars then drop down on the target area. This spell cannot be defended against with Anti-Magic Barriers and due to the mass of the pillars, Anti-Physical Barriers are also ineffective. This spell is generally never used with Magia Erebea.
*δεν Θεραπεύστε - A custom spell of mine that negates any healing spell or ability.
*Nivis Tempestas Obscurans - A Dark spell that produces a beam of Dark Energy. Using this spell with Magia Erebea doesn't give me any special abilities, but it does increase my attack stats.
*Sagitta Magica Series Obscuri - This spell produces magic arrows of darkness, up to the number the caster desires. I normally produce 300 arrows with this spell. While each arrow is rather weak in strength, using a large number prevents the target from evading all of them.
*Ensis Exsequens - Unincanted high level spell that produces a long blade of energy on my hand. Magia Erebea does influence the properties of this spell, for example, using a fire spell would turn the blade red and give it the power to burn whatever it cuts. This spell's name translates to "Executioner's Sword"
*Σκοτεινή Δέσμη των ουράνιο φως - This is my most powerful spell (apart from Magia Erebea) and one of the most challenging to use. It combines light and darkness using the elements of air, water, earth, and fire. The destructive power of this spell, when cast properly, is astounding.
*Nocturna Nigredinis - The most powerful close-combat technique in shadow magic: a physical shadow familiar that surrounds me and mimics my own actions, allowing powerful melee attacks – at the same time, the familiar acts as an automated, absolute defense system. Once the familiar is summoned, I will no longer require any further protection. This familiar counts as a partner/assistant.
*Expecto Patronum - I conjure up a blue serpentine dragon. It attacks you. End of attack description.
*Protego Totalum - Reflects magical attacks back at the caster.
*Sectumsempra - This spell creates numerous deep gashes on the target.
Quincy
- Spoiler:
General Information- Spoiler:
Quincies are spiritual aware humans able to absorb and manipulate Resihi into spiritual weapons that often take the form of Bows and Arrows, but other weapons can be formed, like swords or guns. I generally use a spirit bow and arrow, but if forced into close combat, I will switch to a broadsword made of Reishi.
In this form, my appearence is like this.- Spoiler:
- Spoiler:
*Spirit Weapon - This takes the form of a bow capable of firing up to 1,200 spirit arrows in one draw. This bow can be made of either blue spirit energy or be completely solid. If I choose so, I can reform this bow into a solid broadsword.
*Gintō - These are small liquid-filled capsules that store spiritual energy, and are used by the Quincy for spell casting in the same way that Shinigami use Kidō. Like Kidō, they are activated by calling out various commands.
*Seele Schneider - The Seele Schneider is a thin sword that can be fired similarly to an arrow. It's much longer than a standard arrow and functions something like a chainsaw: the spirit particles of its blade vibrate at ultra-high frequencies, loosening the molecular bonds between any spirit matter it cuts so that the Quincy user may easily absorb the freed spirit particles. In other words, I can absorb most of an energy attack or spin it on my finger and use it as a shield against an energy attack.
- Spoiler:
*Sprenger - This technique uses five Seele Schneider's to create a pentagon-shaped seal which, when activated, causes a massive explosion within its borders. When an object or a person stands within the middle of the Pentagon the placement of the fifth Seele Schneider can trap them by wrapping and binding their legs to the ground with dense spirit particles. The Seele Schneiders function as accumulators, gathering the necessary amount of spirit particles to create the explosion. The liquid inside a Gintō acts as the trigger. The preparations for the technique combined with the charging time for the Seele Schneiders make its use in battle impractical unless the user has a partner that can stall to buy time, or has enough strength to create the formation while under attack.
*Hirenkyaku - An advanced Quincy moving technique. It allows for high- speed movements by riding on the flow of reishi created below the user's feet.
*Blut - A Quincy ability that gives one inhuman defensive and offensive capability. By making reishi flow into their blood vessels they increase their attack and defense power drastically. Blut is significantly powerful but it has one big flaw, the two forms of Blut for attack and defense work using two different reishi systems, so they cannot be used at the same time and thus must either choose attack or defensive.
*Ransōtengai - This is a high-level technique that allows the user to control their body parts using strings of spirit energy controlled by their brain, forming lines or strings out of countless reishi. By using this technique, the user can control their body as one would a puppet, allowing them to move freely despite paralysis, broken limbs, or any other force that would impede normal movement.
*Spirit Arrows - These light blue arrows are produced by absorbing energy from my surroundings (note, this is not the same thing as absorbing attacks) and are fired from my bow only. These arrows are moderately explosive, but will not usually create a huge explosion unless I put more energy into the arrow.
*Energy Absorption - A basic ability that all Quincy have. Quincy fight by absorbing energy in the air and combining it with their own spirit energy to make arrows. Normally this process is unnoticeable, but if a Quincy possesses enough power, they can break down nearby structures and absorb them. When I do this, it looks like this. This does increase the power of my arrows dramatically.
*Heizen - This attack requires the use of four Gintōs that are thrown at the opponent. This attack summons a large box that slams into the target with enough force to tear limbs off.
*Gert Sprenger - This technique uses a single Seele Schneider fired from a bow. The Seele Schneider stops in mid air, just short of the target. A blue energy barrier forms around the target and a Gintō is then through at the barrier. The energy in the Gintō causes the barrier to implode, causing a decently sized explosion.
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Last edited by Truthseeker4449 on 26th April 2013, 11:16 pm; edited 8 times in total (Reason for editing : Expanding Quincy List and adding Yuki.)
Truthseeker4449- Admin
- : Killer Loli :
Gender :
Posts : 35000
Likes : 1369
Joined : 2013-01-15
Myers-Briggs Type : INTP-T
Alignment : Chaotic Neutral
Location : Standing Very Creepily Behind You
Re: Cage Profiles
Name: Lief
Class: Red Mage
HP: 2200
Set Abilities:
Red Magicks
Reaction Ability: Counter (counters an attack)
Equipment:
Name: Cloud Strife
HP: 2200 + 440 (2640)
Equipment and Materia:
Buster Sword [HP Plus Lv 2]-[Counter Attack Lv 2] [Poison Lv 3]-[Added Effect Lv 1]
Dragon Armlet [Enemy Skill] [Fire Lv 3]-[Added Cut Lv 1] [Earth Level 2]-[Elemental Lv 2]
Bolt Ring [null: electric]
Command List:
Attack [added effect: poison]
Magic
[spoiler]Fire - Fire2 - Fire3 (fire damage) [added effect: add cut]
Quake - Quake2 (earth damage)
Bio - Bio2 - Bio3 (damage + can add poison)
Haste (speed up time on target) - Slow (slow down time on target)
E. Skill
Name: Neo
Class: Armamentalist
HP: 2700
Spells:
Sword Abilities:
Pretty sure this is a reference to Star Wars:
Class: Red Mage
HP: 2200
Set Abilities:
Red Magicks
- Spoiler:
- Dualcast - can cast two spells from current ability lists. Most Blue Magick is exempt.
Fira - strong fire-elemental attack
Thundara - strong thunder-elemental attack
Blizzara - strong ice-elemental attack
Cura - heals wounds
Barrier - erects a barrier that halves all damage
- Spoiler:
- Quake - strong earth-elemental attack. Can be Dualcast.
White Wind - Heals all allies equal to user's current HP.
Expose Weakness - makes the target take more damage
Eerie Sound Wave - Removes any buffs the target has.
Goblin Punch - channels a weapon's true energy into a punch.
Reaction Ability: Counter (counters an attack)
Equipment:
- Spoiler:
- Excalibur - a holy-elemental weapon. Not to be confused with the Zankputo.
Excalipoor - a cheap knock-off of Excalibur, which normally deals only 1 damage. If its true power is used, however...
Blaze Robe - a fire-absorbing robe.
Shield - an unnamed shield.
Name: Cloud Strife
HP: 2200 + 440 (2640)
Equipment and Materia:
Buster Sword [HP Plus Lv 2]-[Counter Attack Lv 2] [Poison Lv 3]-[Added Effect Lv 1]
Dragon Armlet [Enemy Skill] [Fire Lv 3]-[Added Cut Lv 1] [Earth Level 2]-[Elemental Lv 2]
Bolt Ring [null: electric]
Command List:
Attack [added effect: poison]
Magic
[spoiler]Fire - Fire2 - Fire3 (fire damage) [added effect: add cut]
Quake - Quake2 (earth damage)
Bio - Bio2 - Bio3 (damage + can add poison)
Haste (speed up time on target) - Slow (slow down time on target)
E. Skill
- Spoiler:
- Big Guard [add Barrier + MBarrier + Haste on target for 3 of my posts]
Matra Magic [non-elemental damage to all]
Aqualung [water damage to all]
Magic Breath [fire/ice/lighting damage to all]
Trine [lightning damage to all]
???? [damage = user's max HP - current HP]
- Spoiler:
- HP +20%
[half: fire/ice/electric]
[null: earth/electric]
Name: Neo
Class: Armamentalist
HP: 2700
Spells:
- Spoiler:
- Kasap - Decreases defense of a group of enemies.
Deceleratle - Slows down a group of enemies.
Fizzle - Stops target from casting magic.
Oomph - Doubles allies attack power.
Acceleratle - Speeds up allies.
Sword Abilities:
- Spoiler:
- Dragon Slash - A regular attack that deals extra damage to dragons.
Miracle Slash - An attack that heals user's HP equal to 20% of the damage done.
Falcon Slash - A attack quicker than a falcon on wing. (Translation: two slashes that deal slightly less damage then normal.)
Gigaslash: A super lightning attack.
- Spoiler:
- Fire Fource: Party member's attacks gain the Fire element.
Frost Fource: Fire Fource with ice element.
Gale Fource: Fire Fource with wind and lightning elements.
Funeral Fource: Fire Fource with darkness and earth element.
Life Fource: ^ with light element.
- Spoiler:
- Spry in a Crisis
Fource Majeure (that's the "target every party member" part of the Fource skills)
- Spoiler:
- Erdrick's sword
Erdrick's shield
Raging ruby: Gives Neo a boost to strength.
Last edited by Lief Katano on 5th February 2013, 6:31 pm; edited 1 time in total
Lief Katano- : If I had a gil for all the fiends...
Gender :
Posts : 24368
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Joined : 2013-01-15
Myers-Briggs Type : ~nope~
Alignment : Lawful Neutral
Location : Morioh, Japan
Re: Cage Profiles
Name: jokool
HP: 5000
Skills and attacks:
Weapons:
Zanpakutō:
HP: 5000
Skills and attacks:
- Spoiler:
- 1: Flash Step: A movement technique that allows me to move faster than the eye can follow.
2: Firebending: An ability that lets me create and control fire at will and use it for attacks.
3: Lightning manipulation: An advanced Firebending technique that lets me generate and manipulate lightning to use for attacking. Can also be used to redirect lightning and some other electrical attacks.
4: Kidō: A form of Shinigami combat that is based on advanced spells that are produced with strong Reiryoku and fall into two categories: Hadō for direct attacks, and Bakudō for battle support.
I know how to do most (if not all) Kidō spells, but the Kidō spells that I use most often are:
Bakudō #61: Rikujōkōrō
Bakudō #99: Kin
Hadō #33: Sōkatsui
Hadō #88: Hiryū Gekizoku Shinten Raihō
5: Hollofication: A mask appears on my face, and my powers, physical strength, and speed are increased greatly.
6: Flash Fire: An ability that makes me immune to fire, heat, and most (if not all) attacks related to fire and heat, causing them to increase my fire-based powers and attacks and, occasionally, heal me.
7: Advanced sword fighting and hand to hand combat skills.
8: Powerful physical strength: I am strong enough to lift, throw, or catch most objects with my bare hands. I can also break many things with my strength alone (example: an iron chain).
Weapons:
Zanpakutō:
- Spoiler:
- Zanpakutō name: Fureadoragon (Flare Dragon)
Bankai name: Eien no Yoru Fureadoragon (Eternal Night Flare Dragon)
Sealed form: A basic katana about half the length of my body. Stored on my back when not in use.
Shikai form: A large sword that resembles the Flame Swordsman's sword.
Bankai form: A long, thin, and strong black blade similar to this one.
Bankai theme: Two Steps From Hell - Titan Dune
Zanpakutō attacks:- Spoiler:
- 1: Furasshufurea (Flash Flare): A fiery blast instantly engulfs the target. I can also target myself to use the flames as a shield.
2: Doragonfureimu (Dragon Flame): I swing my Zanpakutō around and slash it towards my enemy. When this happens, my Zanpakutō absorbs my spiritual energy and combines it with powerful flames. The combination is then condensed at the tip of the blade and sent towards my enemy while I'm slashing. This slash takes the appearance of a fiery wave.
3: Salamandra (Shikai form only): A fiery dragon appears around my Zanpakutō and attacks my enemies.
4: Bunkatsu Tōchi (Divide and Conquer) (can only be used when Salamandra is around): Salamandra splits into multiple fire dragons (number of dragons vary depending on number and strength of enemies around me) that attack my enemies.
5: Sen no Taiyō no Honō (Flames of a Thousand Suns) (Bankai form only): A inferno of flames as powerful as the sun engulfs the target.
6: Ennetsu Jigoku (Flames of Hell) (Bankai form only): I stab or drop my Zanpakutō to the ground. It then melts into the ground, causing massive tremors in the surrounding area. Large pillars of fire then erupt from all over the ground and surround a large area around where my Zanpakutō melted into the ground, trapping anyone in the area and filling it with intense heat and flames, until there's nothing left or I summon my Zanpakutō back to my hand.
7: Chōshinsei (Supernova) (Bankai form only): I focus my power and energy into my Zanpakutō, causing it to glow bright blue. After charging, I can swing my Zanpakutō towards my target, sending an intense wave of blue fire that can be hotter than a supernova towards the target, or I can stab my target with my Zanpakutō, sending the built up power and energy directly into the target. Intensity of the attack depends on how much power and energy I focus into the blade. Note: Too much power and energy can cause me to black out.
8: Hi no Dansu (Fire Dance) Techniques (Bankai form only): By moving a certain way, I can use one of many special techniques. The movements look similar to a dance (hence the name). Technique's origin is based off of Firebending.
The different techniques:- Spoiler:
- A: Hi no Yubiwa (Ring of Fire): A ring of intense flames surrounds the target, trapping them. Most targets that come into contact with the flames will be incinerated.
B: Hi no Ha (Blade of Fire): The blade of my Zanpakutō becomes surrounded by a intense flame. The flame is hot enough to 'cut' through most things. The flame can also extend beyond the point of my Zanpakutō, creating a longer blade of fire.
C: Hi no Tate (Shield of Fire): Holding my shield in front of me, I can create a shield of fire that will block most attacks, objects, etc. Most attacks/objects that hits the shield will be incinerated. Shield can be made as large as needed.
D: Hi no Yoroi (Armor of Fire): My armor begins to radiate intense heat and flames appear around my armor. The intensity of the heat and flames protects me from most attacks and prevents most enemies from getting close to me. The heat that comes from my armor is hot enough to melt or scorch most things around me. However, while this technique is active, I am unable to use other flame related attacks because most of my fire powers are being concentrated into my armor.
9: Kindan no Chikara (The Power of the Forbidden) (Bankai form only): A two part attack that ensures the eradication of the target. It's power consumes all of my power, making me lose my abilities for an unknown amount of time. To be used only in the most dire of situations when someone (or something) must be destroyed at all costs.
When used, I slowly rise up in the air. My dragon flies up behind me. As I charge the attack, my hair turns bright yellow, my eyes glow bright blue, and my dragon becomes a bright, golden flame that surrounds me.
Theme for the attack: Future World Music - Final Judgement
The two parts:- Spoiler:
- A: Saishū-Tekina Handan (Final Judgment): Bands of what appear to be bright golden light appear around the target. The bands around the target grab the target's legs and arms (if they have any), securing them in place and preventing them from moving. The target is then raised up to where I'm floating and their arms and legs (again, if they have any) are opened out to form an X shape. All they can do is wait for their 'Final Judgment.'
B: Kaminoikari (Divine Wrath): I start by combining all of my powers with the powers of my Zanpakutō, then focusing them into the Zanpakutō itself. After that, I fire what appears to be a bright golden beam of light at the target. The beam eradicates anything it touches completely.
Bankai special abilities:
1: Dākufureadoragon (Dark Flare Dragon) armor and shield: I gain lightweight, but very sturdy armor similar to this combined with this. The armor doubles my HP at the time of activation (up to 10,000). The wings give me the ability to fly. The shield can block most attacks and weapons.
2: Eien no Yoru Fureadoragon (Eternal Night Flare Dragon):- Spoiler:
HP: 3000
A powerful dragon that appears when I activate my Bankai.
Signature attack:
Inferuno Kasai Bakufū (Inferno Fire Blast): Launches a powerful fireball at the target.
Ultimate attack:
Akumu no Fenikkusu (Nightmare Phoenix): Eien no Yoru Fureadoragon becomes cloaked in flames and charges at the target.
Last edited by jokool on 17th April 2013, 5:16 pm; edited 4 times in total (Reason for editing : Adding new abilities.)
Guest- Guest
Re: Cage Profiles
Name: Lima Bean
Hit Points: 5000
Nosferatu:
Shinigami/Vizored:
Puella Magi: (Info coming soon)
Demonata: I get access to arcane magic and demonic swords. (More info soon.)
Mage: (Info coming soon)
PokeShifter: Transforms my appearance into a gijinka version of a Pokemon of my choosing, then I can use their powers.
Werewolf: Tough Skin: Non-Silver Swords and other sharp objects cannot piece my skin.
Grim Reaper: (Info coming soon)
Hit Points: 5000
Nosferatu:
- Spoiler:
- Regeneration: Self-explanatory. :I
Bloodlust Overdrive: When I lose enough hit points/blood, my vampiric senses go haywire and I turn Beserker, taking on hits and inflicting large amounts of damage on the target. My common sense is dulled, however, and I can't be reasoned with.
Super Strength: Self-explanatory.
Shinigami/Vizored:
- Spoiler:
- Bakudo #9: Geki (A red light surrounds and paralyzes the target)
Bakudo #39: Enkōsen (Summons a shield of condensed reiatsu to block opponents' attacks)
Bakudo #61: Rikujōkōrō (Summons six thin, wide beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of their body including the parts that were not struck by the beams.)
Hado #4: Byakurai (The user fires a concentrated, powerful lightning bolt from their finger.)
Hado #33: Sōkatsui (Fires a burst of blue spiritual energy at a target)
Hado #58: Tenran (A widening tornado-like blast is fired towards the target.)
Hado #88: Hiryū Gekizoku Shinten Raihō (Fires a gigantic electricity blast of spiritual energy resulting in a truly enormous explosion.)
Hado #91: Senjū Kōten Taihō (Summons several spears of light that are all fired towards the same focal point where the intended target resides. The culminating explosion is exceedingly devastating.)
Zanpakuto(s): Shirubādasutodoragon (Elemental-Ice-type Zanpakuto) (Bankai unknown) (Release command: Glimmer in the light of the dawn!), Kopīkyatto o Azamuku (Kido?-type) (Bankai unknown) (Release command: Change your shape and confound your opponent!)
When Shirubādasutodoragon is released, it dissolves into glitter-like particles which is actually diamond dust. The diamond dust can freeze and cut anything that it touches.
Kopīkyatto o Azamuku is a Zanpakuto that can copy other Zanpakuto. However, the stronger the Zanpakuto, the more unstable it can be. Bankais are very unpredictable, and are rarely copied. Still working out the kinks.
Puella Magi: (Info coming soon)
Demonata: I get access to arcane magic and demonic swords. (More info soon.)
Mage: (Info coming soon)
- Spoiler:
Shouts:
Spells:
PokeShifter: Transforms my appearance into a gijinka version of a Pokemon of my choosing, then I can use their powers.
Werewolf: Tough Skin: Non-Silver Swords and other sharp objects cannot piece my skin.
Grim Reaper: (Info coming soon)
Kaede Akamatsu- : Piano Freak :
Gender :
Posts : 4888
Likes : 490
Joined : 2013-01-15
Myers-Briggs Type : ISFP
Alignment : Neutral Good
Location : (⊙‿⊙✿)
:: The Old World :: The Graveyard
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