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The Galactic Arcade [v1]

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returnofmastercrazyhand
Impossibear
Booster_Gold
Greece
Caprizant
Kaede Akamatsu
Nopon
Lief Katano
Truthseeker4449
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Post by Burnin' Bunnies 16th April 2014, 2:17 am

wow guys, shut up Lux. I don't really know a lot of the suffixes, and I generally would use "chan" when referring to someone younger than me :\ I realized Lief was younger than me today, but I always thought he seemed older... :shrug:
I've realized my mistake, gosh :P You don't need to go shipping everywhere! lol

*goes to search correct suffix*
Lief-kun. Happy??
Kun (君【くん】?) is used by persons of senior status in addressing or referring to those of junior status, or by anyone when addressing or referring to male children or male teenagers, or among male friends.
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Post by Lief Katano 16th April 2014, 7:52 am

Truthseeker4449 wrote:
Lief Katano wrote:You disappoint me, Bunny-san.
Burnin' Bunnies wrote:I disappoint myself, Lief-chan.
Lief Katano wrote:...why would you use -chan.

*only just now noticed this exchange*
*desperately searches for my notes on -chan*
*gave up and looked at Wikipedia*

Chan (ちゃん) is a diminutive suffix; it expresses that the speaker finds a person endearing. In general, chan is used for babies, young children, grandparents and teenagers. It may also be used towards cute animals, lovers, close friends, any youthful woman, or between friends. Using chan with a superior's name is considered to be condescending and rude.

According to that, there actually isn't anything wrong with Nanna-chan's application of -chan.
-chan seems to be used more for "cute" things or between lovers. -kun seems more appropriate.
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Post by Truthseeker4449 16th April 2014, 9:46 am

Lux wrote:hiiiiiiiiiiiiint
That was my first thought, then I saw it was normal to use -chan for teens and last I checked, Lief is old enough to be a teenager.
Burnin' Bunnies wrote:wow guys, shut up Lux. I don't really know a lot of the suffixes, and I generally would use "chan" when referring to someone younger than me :\ I realized Lief was younger than me today, but I always thought he seemed older... :shrug:
I've realized my mistake, gosh :P
I still don't see anything wrong with your use of it.

You don't need to go shipping everywhere! lol
We know that, but hasn't stopped us before. :P
*goes to search correct suffix*
Lief-kun. Happy??
Kun (君【くん】?) is used by persons of senior status in addressing or referring to those of junior status, or by anyone when addressing or referring to male children or male teenagers, or among male friends.
Lief Katano wrote:
Truthseeker4449 wrote:
Chan (ちゃん) is a diminutive suffix; it expresses that the speaker finds a person endearing. In general, chan is used for babies, young children, grandparents and teenagers. It may also be used towards cute animals, lovers, close friends, any youthful woman, or between friends. Using chan with a superior's name is considered to be condescending and rude.

According to that, there actually isn't anything wrong with Nanna-chan's application of -chan.
-chan seems to be used more for "cute" things or between lovers. -kun seems more appropriate.
According to Wikipedia, it looks like both are acceptable. Unless I'm mistaken, Bunnies' preference would be a personality trait.
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Post by Nopon 16th April 2014, 9:50 am

eyup, kun is best when referring to young males :T

and now, I go back to thinking up how I want my Lux mii to look :3
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Post by Lief Katano 16th April 2014, 4:30 pm

It says -chan is used if someone finds another person endearing.
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Post by Truthseeker4449 16th April 2014, 4:45 pm

So that's the bit I've missed several times in a row.
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Post by returnofmastercrazyhand 17th April 2014, 1:46 pm

I might get the first three advance war games off amazon!
problem is, my DS lite broke, so I can't use the dual slot features of dual strike when 1/2 is in slot 2.
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Post by Nopon 17th April 2014, 1:50 pm

So....I now have a greater appreciation for game design :T

balancing encounters is tedious, tracking what level you should be at takes a while(basically have to play through the game...alot) setting up something simple like a treasure chest is tough(you have to make the chest capable of interaction, detect if it has been used or not then decide on a path to follow based on that, give an item, make a sound, show text saying what happened, change a switch in the coding so it knows its been interacted with...) and cutscenes are tough to make...but its still fun :D
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Post by Lief Katano 17th April 2014, 1:52 pm

In RPG Maker (at least in VX Ace), there's a thing that autocreates a treasure chest with the thing you want in it.
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Post by Nopon 17th April 2014, 2:02 pm

I actually didn't notice that so I made mine using the event creator thingy instead letting me better understand how it worked XD
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Post by Lief Katano 17th April 2014, 2:06 pm

I'm using the quick event creator so I don't have to take care of all of the switches to handle treasure chest making on top of all of the storyline switches.
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Post by Nopon 17th April 2014, 2:09 pm

guessing you're making a game too :O

are you using lite or full version?

I have lite for now so my games can't get too long or complex :P
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Post by Lief Katano 17th April 2014, 2:32 pm

Pretty sure I have the full version?

I'm being lazy and using maps already made by the game. I have yet to find any justification for this besides "I am bad at making maps".
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Post by Burnin' Bunnies 17th April 2014, 5:21 pm

The other day I must have been out of it, because I finished Snowhead with no other problems yesterday (except for the silly Goron rolls...which I've basically got down now!)
So off to the Great Bay! I went to Romani Ranch, attempted (and failed...) to protect the cows and Romani from "Them", beat the Gorman brothers race on my first try, goofed off as a Zora for a bit, got an Egg, went to get the Empty Bottles the beavers had, and finished collecting the Eggs. And I think that's all I'll do for now. yup yup. :)
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Post by Lief Katano 17th April 2014, 5:27 pm

Yaaaaaaaaaaaaaaaaaaaay

You aren't horribly failing at what you aimed for!
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