The Crystal Room [v2]

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Re: The Crystal Room [v2]

Post by returnofmastercrazyhand on 30th October 2017, 10:01 pm

sorry about that mey
also episode ignis is coming in december!


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Re: The Crystal Room [v2]

Post by Meyneth on 30th October 2017, 11:00 pm



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Re: The Crystal Room [v2]

Post by Meyneth on 9th November 2017, 8:38 pm

New TCG trial decks!:
[fit][/fit]

I'm excited to see a XIV deck, but Minfilia as the "face" Card is strange, I'm also excite for the XIII deck to be a XIII-2 deck!

inb4 Lief makes a comment about how much he dislikes XIII-2


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Re: The Crystal Room [v2]

Post by Meyneth on 13th November 2017, 12:40 pm

is this real life?:


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Re: The Crystal Room [v2]

Post by Meyneth on 23rd November 2017, 1:17 pm

I came her to talk about the deals on the SE store, but if you want to buy the complete edition(ARR+SB) of FFXIV it's got a good deal!


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Re: The Crystal Room [v2]

Post by Meyneth on 29th November 2017, 4:04 pm



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Re: The Crystal Room [v2]

Post by Meyneth on 4th December 2017, 7:07 pm

A wild Free login campain Appeared!

Also I can't get XV to update to play Comrades RIP me.


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Re: The Crystal Room [v2]

Post by Guest on 11th January 2018, 3:32 pm

Been playing through XV lately. Love it so far, but I will say that the combat is a lot different than I thought it would be... Most fights have become me just spamming warp strike (helps that I have the DLC weapons)... Not a fan of the spell system so far either, mainly because it doesn't seem to do much damage when I cast one, so I'm probably casting it wrong? Confused

I will say, this game is eye candy for me. It looks amazing! I'm also surprised by how...modern everything looks. I knew it was a futuristic setting (cars and all that), but the amount of details they've added makes it feel like you could find these locations and settings irl. The Coleman logo on all the camping gear made me laugh the first time I saw it.

Oh, I also got a hilarious picture that I've got shared on my activity wall on the PS4 (not sure how to share those here or I would have posted it), so if any of you want to see it, it should be there still.

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Re: The Crystal Room [v2]

Post by Lief Katano on 11th January 2018, 5:20 pm

Magic can get pretty powerful (namely by investing in the magic ascension grid and using more of a given element in crafting the spell), though it will also cause a field effect that deals recurring damage to your enemies...as well as your allies. Personally I'm not a huge fan of that...


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Re: The Crystal Room [v2]

Post by Greece on 11th January 2018, 6:28 pm

The friendly fire is why I stopped giving magic to my friends, they nuked me so many times

It can be really good to start off a fight before your friends get into the battle, to take advantage of an elemental weakness. Other then that didn't use them that much.
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Re: The Crystal Room [v2]

Post by Meyneth on 11th January 2018, 7:57 pm

Spoiler:


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Re: The Crystal Room [v2]

Post by Guest Yesterday at 8:57 pm

So got to the recommend chapter to try the Assassin's Festival. All I can say about that is that it was a dumb waste of time if you ask me...

And now...I've reached a point in the story that has broken me. I literally can't play now...

major spoilers for XV:
...you took her away from me game... I spent the whole damn game just waiting to see my beloved Luna...and now she's dead.

If that wasn't bad enough...you've even gone as far as scarring my brothers in arms...hell, even camping isn't the same anymore... I just... I can't do this anymore...not with how I am currently.

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Re: The Crystal Room [v2]

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