Poké Park [v6]
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TheCapsFan
Truthseeker4449
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Burnin' Bunnies
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Meyneth- : Let's Be Heroes!
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Re: Poké Park [v6]
I did up to 36 before getting a little bored. I'll be honest in saying that I don't have "favorites" very much. I have to be emotionally attached to the Pokémon in some way, or find it visually appealing. My link.
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Re: Poké Park [v6]
Burnin' Bunnies wrote:I did up to 36 before getting a little bored. I'll be honest in saying that I don't have "favorites" very much. I have to be emotionally attached to the Pokémon in some way, or find it visually appealing. My link.
i assume that's how most people arrive at what their favorites are.
i like looking at everyone's list and seeing what type/region/evolution stage is favored.
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Re: Poké Park [v6]
When should I evolve lampent D:
I already have a tm for shadow ball
I already have a tm for shadow ball
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Re: Poké Park [v6]
As soon as possible. You're not going to miss any particularly good moves.Arupon wrote:When should I evolve lampent D:
I already have a tm for shadow ball
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Re: Poké Park [v6]
Black brought back the gatekeepers :O
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Re: Poké Park [v6]
Oh, I finished the main storyline and beat the elite four + "champion" on Sunday.
I genuinely thought a lot of the new Pokemon designs were great.
Oh, and don't get me wrong, I liked Lillie and her mother quite a bit, especially their designs.
In terms of the map, I wish they waited another game or so to have an island map right after they made Hoenn remakes. I also thought every island had a similar layout (always ends with a mountain, which I understand is realistic, but at the same time, I would have liked more variety).
I missed sitting. I really liked it, and they strangled it away from us...but now we can creepily sleep n' sniff on strangers' beds. Still not an equal trade from my POV.
I prefer the current "feminine" haircuts and the addition of another bang style. I thought the clothing selection had a lot less variety, but maybe that's because I haven't played post-game. However, there are far more colors.
Seriously hope the "ride" system doesn't take over and that one day, we will be able to use our own Pokemon when using HM moves (that are not HM moves anymore).
I'm curious about what everyone thinks about the music of Sun/Moon. I felt like there wasn't a cohesive theme to the Alolan region, but maybe it's just me.
One feature I really liked in X and Y that was super fun was their PR videos. I suppose that is a feature that will be limited to those games, but oh well, it was fun while it lasted. I wish they continue it somehow in their future games. I understand its exclusion, though; I know a lot of people didn't use it or found it gimicky.
Overall, I didn't enjoy Pokemon Sun & Moon as much as I've enjoyed other Pokemon games, but I think there are a lot of strides forward they made in this game that GameFreak can perfect in their other games. Like I stated at the beginning, I think they made some great original Pokemon designs for this generation. I'm currently very hopeful for a Sinnoh remake. ~
I genuinely thought a lot of the new Pokemon designs were great.
- Game Spoilers + Negativity:
- I think their lack of variation in facial expressions in the main character(you) and other characters hurt the "story"; the 3DS is capable of excellent graphics, I don't see why they didn't utilize it better. For example, the Meowth your mom owns, why did they actually animate their mouth but none of the human characters? it's super obvious when they loop animations for the humans and it comes off as awkward and forced when matched up with the dialogue.
I think they had some good ideas for trying to make a story, but I also thought the story seemed to revolve far too pointedly around Lillie and her family. There's no reason they had to make Gladion part of their family and it seems tacked on because of how they rarely reference his role in their family. His one liner "sorry" for leaving behind Lillie seems like a rather conveniently accepted fact by Lillie and also seems very weak.
I think GameFreak needs to realize that not every character needs to, or should, feel remorse for their actions in order for that character to have depth. Like with Plumeria. Her apology seems completely tacked on, and while I understand it serves the purpose of getting the Poison Z stone, it seems forced and cheesy.
Oh, and don't get me wrong, I liked Lillie and her mother quite a bit, especially their designs.
In terms of the map, I wish they waited another game or so to have an island map right after they made Hoenn remakes. I also thought every island had a similar layout (always ends with a mountain, which I understand is realistic, but at the same time, I would have liked more variety).
I missed sitting. I really liked it, and they strangled it away from us...but now we can creepily sleep n' sniff on strangers' beds. Still not an equal trade from my POV.
I prefer the current "feminine" haircuts and the addition of another bang style. I thought the clothing selection had a lot less variety, but maybe that's because I haven't played post-game. However, there are far more colors.
Seriously hope the "ride" system doesn't take over and that one day, we will be able to use our own Pokemon when using HM moves (that are not HM moves anymore).
I'm curious about what everyone thinks about the music of Sun/Moon. I felt like there wasn't a cohesive theme to the Alolan region, but maybe it's just me.
One feature I really liked in X and Y that was super fun was their PR videos. I suppose that is a feature that will be limited to those games, but oh well, it was fun while it lasted. I wish they continue it somehow in their future games. I understand its exclusion, though; I know a lot of people didn't use it or found it gimicky.
Overall, I didn't enjoy Pokemon Sun & Moon as much as I've enjoyed other Pokemon games, but I think there are a lot of strides forward they made in this game that GameFreak can perfect in their other games. Like I stated at the beginning, I think they made some great original Pokemon designs for this generation. I'm currently very hopeful for a Sinnoh remake. ~
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Re: Poké Park [v6]
Alright finished black and I enjoyed it!
But think I'll take a break from pokemon for a bit and do the post game later, the gameplay starts to get tedious after a while
But think I'll take a break from pokemon for a bit and do the post game later, the gameplay starts to get tedious after a while
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Re: Poké Park [v6]
Okay, hate to do this but I'm putting out a call. If anyone has a 5-star orange dye shop in their Festival Plaza, please let me know. I'm at my wit's end trying to get one since orange clothes are otherwise exclusive to Sun for some unfathomable reason.
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Re: Poké Park [v6]
I think this is why the Pokémon games are becoming more and more unappealing to me...too much random crap thrown in that I have little to no clue about and/or don't care about...
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Re: Poké Park [v6]
There's still stuff I don't get in the ones I do play.
Good example: O-powers (or whatever they were called) in Black and White. Didn't understand how those worked, and never used them.
Good example: O-powers (or whatever they were called) in Black and White. Didn't understand how those worked, and never used them.
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Re: Poké Park [v6]
Those were Pass Powers.
You use them from the Entralink.
You (and anyone playing around you) get bonuses from them.
O-Powers from Generation VI work similarly, except you don't even have to go to the Entralink to use them!
You use them from the Entralink.
You (and anyone playing around you) get bonuses from them.
O-Powers from Generation VI work similarly, except you don't even have to go to the Entralink to use them!
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