The Xenoverse

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Re: The Xenoverse

Post by Greece on 9th April 2016, 1:58 pm

I deny that solution
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Re: The Xenoverse

Post by Lief Katano on 9th April 2016, 2:37 pm

I haven't played XCX in, like, forever, because the tiny-ass text translates poorly to my projected screen Praise feathers!



Please play Final Fantasy Record Keeper | RW: Ramza Soul Break: Shout (241 MND) ID: SGuM
This is great!
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Re: The Xenoverse

Post by Greece on 9th April 2016, 2:42 pm

all the squinting I have to do when I'm accepting quests. Though it was harder back in Xenoblade when we had a smaller TV...
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Re: The Xenoverse

Post by Meyneth on 9th April 2016, 5:02 pm

I have to were glasses.
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Re: The Xenoverse

Post by Windchild on 9th April 2016, 5:03 pm

@Meyneth wrote:I have to were glasses.
On the night of the full moon, Meyneth undergoes a startling transformation...


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Re: The Xenoverse

Post by Greece on 9th April 2016, 5:08 pm

We have to lock the basement.

It's all fun and games until someone loses their depth perception.
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Re: The Xenoverse

Post by Greece on 16th April 2016, 8:43 pm

The trick to any boss fight is getting 6000TP and overdriving twice

one another note, if anyone is looking for collectables this site is extremely useful it's basically the Frontier Nav.
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Re: The Xenoverse

Post by Greece on 16th May 2016, 8:19 pm

I think I may have finally broke XCX anti-idle tactics. Warping to Anvil Rock in sylvalum and tapping my trigger up runs me straight in front of some lv 56s. They aggro and the camera sticks to them, meaning I run in circles around them. Getting killed seems to make the game think you're playing as I've made about 400,000 in the last 1.5-2 hours. I could make more if I bothered to utilize frontier nav properly.
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Re: The Xenoverse

Post by Greece on 19th May 2016, 1:32 pm

This game is stupid >:(
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Re: The Xenoverse

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