The Mushroom Kingdom

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Re: The Mushroom Kingdom

Post by Caprizant on 20th December 2015, 7:05 pm

So I found someone on Reddit who made an entire game in the Super Mario World style in Super Mario Maker, and it's pretty cool! I've gotten to World 3 so far.

They're actually really good with designing challenges and secrets. Each of the worlds has a coherent theme and feels like actual, professional level design.

They even have a Star Road and Special World. Can't wait to see what those are like. You guys should definitely check the game out.

EDIT: Oh yeah, if you don't want to enter the codes for every new level, just enter the first code and then click the guy's Mii when the level comes up. It's all in the correct order and you just have to move down the list.
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Re: The Mushroom Kingdom

Post by Caprizant on 23rd December 2015, 12:01 pm

I finished that guy's main game. It was great! He had some really creative bosses. Working on Star Road soon.

Also: There was an update yesterday! New features:

  • If you shake a sawblade, it turns into some circular... tube... thing, which you can bounce off of.
  • If you shake a door, it turns into a P door, which is invisible (with a dotted outline) unless you press a P switch!
  • You can now view the fastest clear times and the first player to complete a course!
  • There is a Course World tab for bookmarks, which syncs with the (now-live!) website.
  • If you shake a Koopa Clown Car, it turns into a Fire Koopa Clown Car! It lets you shoot fireballs straight forward for easier shmup levels. You can even charge the fireball to break blocks.
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Re: The Mushroom Kingdom

Post by Caprizant on 25th December 2015, 4:31 pm

Inspired by Super Mario Maker World, I've begun creating my own Super Mario Maker game. And I just uploaded the first world!

World 0: The Adventure Begins!
26C6-0000-0136-055A — "World 0: Save Yoshi's Friends!" — Super Mario World, Ground

World 1: Mount Greenhorn
B0BF-0000-0136-0964 — "World 1-1: Hickory Hike" — Super Mario World, Ground
B040-0000-0136-0FA5 — "World 1-2: Buzzy Beetle Burrow" — Super Mario World, Ground
F86B-0000-0136-1B1C — "World 1-3: Crossing Coin Chasm" — Super Mario World, Ground
7C72-0000-0136-22AC — "World 1-★: Thwomp Fortress" — Super Mario World, Castle

Also: Given that the bookmark site is live now, should we include links to user profiles and level bookmarks in the first post?
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Re: The Mushroom Kingdom

Post by Lief Katano on 25th December 2015, 4:42 pm

I'd say that we should link to user profiles, but not individual levels. Maybe for your Super Mario Maker game (just for clarity), but not as a whole.

On that note:
My profile
romch's profile
Lux's profile
Cap's profile



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Re: The Mushroom Kingdom

Post by Caprizant on 27th December 2015, 1:32 pm

I now have over 100 stars! Monkey Dance

...I was expecting a medal here, but apparently the next one is at 150 stars. Dang. e_e

Anyway, linking the profiles now.
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Re: The Mushroom Kingdom

Post by jokool on 30th December 2015, 7:02 pm

Almost forgot to post this. Even though I didn't get a Steam card at Walmart today, I did pick up something pretty cool that was on sale:

A 2DS case with Luigi on it!:

It goes well with the Mario case for my DSi! Extreme Smiling

Edit: WOW! Did not realize how big that image was...


Last edited by jokool on 30th December 2015, 7:05 pm; edited 1 time in total (Reason for editing : resided the pic)


♪When you feel you're alone, cut off from this cruel world, your instincts telling you to run
Listen to your heart, those angel voices, they'll see you to you, they'll be your guide
Back home where life leaves us blind, love keeps us kind, it keeps us kind!

When you suffered it all, and your spirit is breaking, you're growing desperate from the fight
Remember your love, and you always will be, this melody will always bring you right back home

When life leaves us blind, love, keeps us kind!
When life leaves us blind, love keeps us kind!♪
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Re: The Mushroom Kingdom

Post by Lief Katano on 3rd January 2016, 11:09 pm

til that one of my levels (A Lone Leaf... And Two Shoes (EA03-0000-0137-52D1), Super Mario Bros. 3, Plains) is an Expert-level course with a 9.61% completion rate.



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Re: The Mushroom Kingdom

Post by Lief Katano on 7th January 2016, 3:29 pm

@Lief Katano wrote:til that one of my levels (A Lone Leaf... And Two Shoes (EA03-0000-0137-52D1), Super Mario Bros. 3, Plains) is an Expert-level course with a 9.61% completion rate.
...Y'know, when I posted this, I hoped that someone would add it to the list.



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Re: The Mushroom Kingdom

Post by jokool on 7th January 2016, 6:28 pm

Whoops, thought it was one you already had up... Adding it now!


♪When you feel you're alone, cut off from this cruel world, your instincts telling you to run
Listen to your heart, those angel voices, they'll see you to you, they'll be your guide
Back home where life leaves us blind, love keeps us kind, it keeps us kind!

When you suffered it all, and your spirit is breaking, you're growing desperate from the fight
Remember your love, and you always will be, this melody will always bring you right back home

When life leaves us blind, love, keeps us kind!
When life leaves us blind, love keeps us kind!♪
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Re: The Mushroom Kingdom

Post by Caprizant on 7th January 2016, 6:33 pm

Lief there is no such thing as a "Plains" course theme :V
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Re: The Mushroom Kingdom

Post by returnofmastercrazyhand on 7th January 2016, 6:36 pm

apparently my Halloween maze is on the medium-expert border


I need a life.
theme song
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Re: The Mushroom Kingdom

Post by Caprizant on 7th January 2016, 6:42 pm

My current hardest level appears to be... "World 1-3: Crossing Coin Chasm," which I thought was actually fairly simple. It's Expert and has a 4.16% clear rate. Hm. :U

My easiest level is "World 1-1: Hickory Hike," listed as Easy with a 66.66% clear rate.

My most played (and most starred) course is "Dig Deep, Get Pow." It has 206 total plays, 43 stars, and is listed as Normal with a 17.17% clear rate.
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Re: The Mushroom Kingdom

Post by Lief Katano on 7th January 2016, 7:18 pm

@jokool wrote:Whoops, thought it was one you already had up... Adding it now!
Cap would've announced it and TS is a lazy jerk :I
@Caprizant wrote:Lief there is no such thing as a "Plains" course theme :V
I get words mixed up okay ;_;

Unrelated, another course:

Bowwser-'Em-Up (242D-0000-017B-D24E) Super Mario Bros. 3, Airship.

...I just noticed the typo in the title. i crei



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Re: The Mushroom Kingdom

Post by jokool on 7th January 2016, 7:31 pm

Adding it now.


♪When you feel you're alone, cut off from this cruel world, your instincts telling you to run
Listen to your heart, those angel voices, they'll see you to you, they'll be your guide
Back home where life leaves us blind, love keeps us kind, it keeps us kind!

When you suffered it all, and your spirit is breaking, you're growing desperate from the fight
Remember your love, and you always will be, this melody will always bring you right back home

When life leaves us blind, love, keeps us kind!
When life leaves us blind, love keeps us kind!♪
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Re: The Mushroom Kingdom

Post by Lief Katano on 9th January 2016, 12:57 pm

Updated 1-1 + Lakitu to include Size-Sensitive Fire Flowers, due to the course previously lacking them due to Super Mario Maker not having them pre-update.

New ID is 5AE2-0000-0181-EB6E.



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Re: The Mushroom Kingdom

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