General Chat! [v7]

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General Chat! [v7]

Post by Caprizant on 21st August 2014, 7:19 pm

I have a book on C++ coding gathering dust on my bedside table, if that counts.


Last edited by Caprizant on 5th July 2015, 2:46 pm; edited 2 times in total (Reason for editing : Removing description.)
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Re: General Chat! [v7]

Post by Guest on 21st August 2014, 7:27 pm

I could help with character design, and maybe some other stuff.

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Re: General Chat! [v7]

Post by Lief Katano on 21st August 2014, 8:02 pm

The only problem I'd say with more then one character designer - at least of us - is that it's rather blatant that our styles are different.


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Re: General Chat! [v7]

Post by Burnin' Bunnies on 21st August 2014, 8:11 pm

Well...this wouldn't be a very fancy game, so there'd be pixel characters. One person can be in charge of pixel-look, another could be in charge of upclose work (think Fire Emblem), and then, if there's three artists, there could be a setting and background artist. Also, an artist for items, and such, but any of the three (if that's what we're looking at) could do that. So, having multiple artists work on different things could still work.
I wouldn't mind taking backgrounds/items if you and jokool want to do character. :shrug:
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Re: General Chat! [v7]

Post by Lief Katano on 21st August 2014, 8:19 pm

Hm, yes, point.


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Re: General Chat! [v7]

Post by returnofmastercrazyhand on 21st August 2014, 8:31 pm

I'd say coder, and debug is TS, but if I get an application for home use, then yes! also, I'd also help with the story, as I write decent stories to great stories to stereotypical stories.
also an idea, can it be pit stop based and have every forum regular plus zikeep as a character? each with different perks a la mario 2 america/doki doki panic?
we could have also bave our old enemies as bosses, and the final boss be an evil entity, except only with one form and no bigger bad?
and the locations could be the letter dimensions from old MOoC missions.


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Re: General Chat! [v7]

Post by returnofmastercrazyhand on 21st August 2014, 8:34 pm

but this could be a whole semester before I get the hang of it and try it out solo, so lets work on it as I go along with the program.


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Re: General Chat! [v7]

Post by Burnin' Bunnies on 21st August 2014, 8:43 pm

I'm willing to help out with story, as well!! :D
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Re: General Chat! [v7]

Post by Truthseeker4449 on 21st August 2014, 9:01 pm



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Re: General Chat! [v7]

Post by returnofmastercrazyhand on 21st August 2014, 9:03 pm

I'm working on character attributes, and I just lost a LONG post describing them in detail, and was almost finished, so now I don't have the heart to retype it.


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Re: General Chat! [v7]

Post by Lief Katano on 21st August 2014, 9:07 pm

bandanna waddle dee wrote:I'd say coder, and debug is TS, but if I get an application for home use, then yes! also, I'd also help with the story, as I write decent stories to great stories to stereotypical stories.
Lux just came to me first because of all of the ideas he has.
also an idea, can it be pit stop based and have every forum regular plus zikeep as a character? each with different perks a la mario 2 america/doki doki panic?
I was thinking of it being an RPG (mostly Person-Who-Thought-Of-It Appeal, we could maybe think of another genre, but an RPG would fit), and thus would roughly sort out the character types as such:
Me: Mighty Glacier (due to Paladiness), maybe Fragile Speedster or Jack of All Trades
Bunny: Playing With Fire-type Mage (if it's like a platformer, she would be akin to Luigi)
TS: Mighty Glacier/Jack of All Trades
Lima: White Magician
Lux: Red Mage, maybe Black Mage (dreams of things to be used on foes)
Greece: Summons Greek-based Summon Monsters (this is entirely because of her name, yes)
You: Jack of All Trades, with an emphasis on... lightning element, maybe?

This is just off the top of my head, mind.
we could have also bave our old enemies as bosses, and the final boss be an evil entity, except only with one form and no bigger bad?
and the locations could be the letter dimensions from old MOoC missions.
I like the boss ideas, not so much the dimensions one...although maybe it could be in the Video Game Dimension (I thought there was one of those), to justify its gameness?


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Re: General Chat! [v7]

Post by returnofmastercrazyhand on 21st August 2014, 9:15 pm

okay. I think an RPG would be better than a platformer, and make greece a summoner in general.
also,you forgot charles, so I'd say a summoner, but of cute girls.


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Re: General Chat! [v7]

Post by Lief Katano on 21st August 2014, 9:22 pm

It was just a quick list off the top of my head, and I stated Greek gods and stuff as what Greece's summons are (ex. her Lightning Summon would be Zeus, water/ice (depending) Posideon, and a possible insta-kill/dark-elemental summon would be Hades).

Oh yeah, jokool would be an ice mage. :B


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Re: General Chat! [v7]

Post by Greece on 21st August 2014, 9:56 pm

I am all for being a summoner.

That would be awesome.

And if anyone needs someone to bounce ideas around on, that's something I can do!
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Re: General Chat! [v7]

Post by Lief Katano on 21st August 2014, 10:46 pm

Dumping these off here before I leave for my dad's house:

Player character outlines:
PC: Lief wrote:Summons Persona to be used for different attacks. Attacks are varied, but weak compared to others. Stats are even, with a slight bonus to Defense and Strength.

Equips: Swords, Shields, middling armor.
PC: Truthseeker wrote:Draws attention to self and soaks up hits, and dishes them out. High are defense, HP, and attack, and low is speed. Dunno too much about Bleach abilities, but maybe uses physical elemental attacks/bindings?

Equips: Katanas, Heavy Armor
PC: romch wrote:Uses lightning-elemental physical attacks. Agility is high, strength is somewhat high, but defense and HP are low. If turn-based, abilities typically gain a bonus to action order.

Equips: Spears, Light Armor

also speaks in all lowercase
PC: jokool wrote:Uses ice attacks and bindings, assuming he's using a thing from Bleach. ...I have no idea what else to put. I'm sorry.

Equips: Katanas, ? Armor
PC: Lux wrote:Uses various elemental attacks. Can use a special ability - currently referred to as "Dream Power" - that puts him to sleep and has him begin to recover MP. MP is recovered on a by-turn basis: waking him up stops MP regeneration early. Otherwise, it functions the exact same as sleep. All-around stats, due to...

Equips: Emotions: Various pieces of equipment that increase his stats according to the emotion. (Anger, for example, would increase his Attack, but lower his Magic). If this gets complicated, though, we might just say "screw it" and give him standard mage equips and stats.
PC: Bunny wrote:Spells used are limited to fire element, but decidedly more stable in stats compared to Lux. Her magical stats are high, but her physical stats are low. She has high speed, though. Like a bunny! *shot*

Equips: Magic staves, Light Armor
PC: Greece wrote:Summons target all and have high-ish MP.
Fire: Hephasteus
Ice/Water: Posideon
Lightning: Zeus
Wind: Hermes
Earth: Gaea
Dark/Instant Death: Hades
Light: Apollo (probably will have to think of something else if the light element is "holy").
Non-elemental summon is...um.
Similar stats to Bunny.
PC: Lima wrote:Learns all of the various healing abilities, and various status-enhancing ones. May also learn status decreasing ones? High magic, higher magic defense, low defense, low-ish attack, brick wall of HP.
PC: zikeep wrote:Starts out as a failure. He ends up becoming less of a failure, though, and becomes awesome. Think of it like a Magikarp. (Bonus points if he comes after Waldo.)(Bonus points if his stats only start increasing after level 20.)

Equips every other tier of equipment.

Feel free to flesh out/make more correct to your fighting style. Also I don't have anything for Charles, so uh.


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Re: General Chat! [v7]

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