Cobalt Chronicles

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Re: Cobalt Chronicles

Post by Truthseeker4449 on 18th September 2013, 5:33 pm

Nightgear pushed the rebar into her right glove to help her forearm straight. "Unfortunately, I cannot give up so easily."


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Re: Cobalt Chronicles

Post by Zexy on 19th September 2013, 1:31 pm

Dino continued: "What you did see now was just a minor setback! The good part begins now! Crazy Box, lend me your power! I activate another Dicephoon! This time, it will get right!"

This time, Dicephoon hit a 3.

"Say bye-bye to your Set card, Shadow Walker!"

STATS:
Life Points: 8000
A Dicephoon waiting for resolution in the field.
Graveyard: Fairy Box, Pot of Benevolence, Polymerization, Dicephoon
Hand: 4 cards
Deck: 31 cards


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Re: Cobalt Chronicles

Post by Nopon on 23rd September 2013, 10:09 am

Shadow Walker glared at the spell as it destroyed his Solemn Warning, a powerful trap card which could negate the summon of one monster by paying 2000 life points, it seemed Dino had been wise not to attack yet.

Spoiler:
Life Points: 16000
Field: 104: Masquerade with 3 materials(wyburstar, kagetokage, and Armageddon knight)
Graveyard: Collapsarpent the Ebony Dragon
Mystical Space Typhoon
Mirror Force
Solemn Warning
Banished: Armageddon Knight
Hand: 1 card
Deck: 31 cards
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Re: Cobalt Chronicles

Post by Zexy on 23rd September 2013, 1:03 pm

Dino continued: "That was indeed a good Trap... too bad it's gone. Now, let's test our luck once again! Cup of Ace, activate!"

Dino activated a Spell Card, Cup of Ace. A two-face golden cup appeared.

"So, this cup will start looping so that one face remains at the top in the end. If it is the one that is currently upright, I draw 2 cards! If it is the other way around, both of you two draw 2 cards instead! Loop of Ace!"

The cup started looping and ended its movement exactly as it started.

"Upright. That means, I am going to Draw 2 cards! Unless you can stop it in some way, of course. But chance do you have without any Spells or Traps?"

STATS:
Life Points: 8000
A Cup of Ace waiting for resolution in the field (it has rolled "Heads").
Graveyard: 5 - Fairy Box, Pot of Benevolence, Polymerization, Dicephoon, Dicephoon
Hand: 3 cards (to become 5)
Deck: 31 cards (to become 29)


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Re: Cobalt Chronicles

Post by Nopon on 28th September 2013, 3:44 pm

Shadow Walker frowned, he didn't have a card to prevent him from drawing, but that didn't matter, soon he would lose.

Spoiler:
Life Points: 16000
Field: 104: Masquerade with 3 materials(wyburstar, kagetokage, and Armageddon knight)
Graveyard: Collapsarpent the Ebony Dragon
Mystical Space Typhoon
Mirror Force
Solemn Warning
Banished: Armageddon Knight
Hand: 1 card
Deck: 31 cards
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Re: Cobalt Chronicles

Post by Zexy on 28th September 2013, 6:45 pm

Dino went up and drew the two cards.

"I now set two cards on my Spell/Trap Zone and 1 monster, ending my turn."

stats:
Life Points: 8000
Field: 2 Set Spells/Traps (A, B) and 1 Set DEF monster
Graveyard: 6 - Fairy Box, Pot of Benevolence, Polymerization, Dicephoon, Dicephoon, Cup of Ace
Hand: 2 cards
Deck: 29 cards

Extra Deck: 5 cards


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Re: Cobalt Chronicles

Post by Nopon on 30th September 2013, 9:22 am

Shadow Walker drew a card and then pointed at Dino. Masquerade nodded as it flew up to Dino's set monster and attacked as he spoke, "My friend seems to be feeling generous."

He smiled at Nightgear before slamming his fist down onto Dino's monster.

Spoiler:

Life Points: 16000
Field: 104: Masquerade with 3 materials(wyburstar, kagetokage, and Armageddon knight)
Graveyard: Collapsarpent the Ebony Dragon
Mystical Space Typhoon
Mirror Force
Solemn Warning
Banished: Armageddon Knight
Hand: 2 card
Deck: 30 cards
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Re: Cobalt Chronicles

Post by Zexy on 30th September 2013, 2:14 pm

(On Normal YGO Rules, I can't just activate a Cont. Trap and go on with the effect immediately, but since you didn't really give time, let's say I activated it on Battle Phase and used its effect on Battle Step.)

Dino stopped them, however: "Time for a Trap! Fairy Box!"

A small, rectangular box with holes appeared from the Trap.

---(MST me now if you can xD)---

MOST PROBABLY IT WILL CONTINUE THIS WAY:
"Whenever one of your monsters attacks, I can activate this card's effect! From the six holes, I select three and wait for the mole to appear in one of these. If it does, I will bang it, and your monster's Attack Points will become 0 for this Battle Phase! I choose the three on the top layer! Mole Mallet!"

The mole finally appeared, on one of the top layer holes. (that is some luck...)

"Looks like your Attack is now 0! Come and attack me!"

Masquerade had to attack Dino's Set monster, revealed to be the 1700 DEF Kryuel. Shadow Walker shall lose 1700 Life Points.

STATS:
Life Points: 8000
Field: A face-up Fairy Box (was Set A), a Set S/T card (B) and 1 Set DEF monster *not Set if the spoiler above comes to pass*
Graveyard: 6 - Fairy Box, Pot of Benevolence, Polymerization, Dicephoon, Dicephoon, Cup of Ace
Hand: 2 cards
Deck: 29 cards

Extra Deck: 5 cards


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Re: Cobalt Chronicles

Post by Nopon on 30th September 2013, 4:04 pm

As Masquerade swung done on the beast, he looked on in shock as he was weakened by the trap, and then grimaced as his fist collided with Kryuel's blade, causing him to yelp in pain and quickly fly back to his side of the field.

"Y-you little...No!"

Shadow Walker seemed strange for a moment as he took the damage, and began to slump over for a bit before standing back up straight, "I'm fine..."

Then, in the hospital, one of the walls seemed to have a crack on it now from where white light trying to come in.

Shadow Walker signaled to Nightgear that it was her turn.

Spoiler:
Life Points: 14300
Field: 104: Masquerade with 3 materials(wyburstar, kagetokage, and Armageddon knight)
Graveyard: Collapsarpent the Ebony Dragon
Mystical Space Typhoon
Mirror Force
Solemn Warning
Banished: Armageddon Knight
Hand: 2 card
Deck: 30 cards
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Re: Cobalt Chronicles

Post by Truthseeker4449 on 2nd October 2013, 7:48 am

Nightgear drew, a very brief look of disappoint quickly changed to one of confidence.

"First I summon the Fabled Raven! His effect allows me to discard as many cards as I want to increase his level by one and his attack by 400 points! I choose to discard just one card, Goldd, Wu-Lord of Dark World!"

Fabled Raven bulks up with the discard. Then a second figure rises from the mist and is quickly revealed to be Goldd, Wu-Lord of Dark World.

"Because Goldd was discarded by a card effect, he returned to my field per his own effect."

Nightgear smiles evilly. "Now because Fabled Raven is a Tuner Monster, I tune LV3 Fabled Raven with LV5 Goldd, Wu-Lord of Dark World and Synchro Summon Blood Mefist!"

Something that most resembles a magician rises from the ground and a stat bar appears next to him. This bar initially displays 8 stars, ATK: 2800, and DEF: 1300, however the attack and defense values both increase by 300 as Nightgear says "Because Blood Mefist is a Fiend Monster, he is entitled to the same 300 ATK and DEF boost my field spell offers to all Fiend monsters. And now I attack your monster, Shadow Walker! While I cannot destroy your number, I can still inflict some damage!"

Blood Mefist moves in to beat Number 104 on the head with his staff/cane/whatever you interpret it to be.

stats:
Life Points: 5300
Hand: 2
Deck: 28
Graveyard: 6 (Snoww, Unlight of Dark world; Mystical Space Typhoon; Grenn, Tactician of Dark World; Kahkki, Guerilla of Dark World; Fabled Raven; Goldd, Wu-Lord of Dark World)
Banished: 1 (Broww, Huntsman of Dark World)
Field: 3 (The Gates of Dark World; one face down spell/trap; Blood Mefist (ATK MODE; 3100 ATK; 1600 DEF)


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Re: Cobalt Chronicles

Post by Zexy on 2nd October 2013, 1:21 pm

*I am sorry, but this is bad, Truthseeker. Fairy Box's effect is forced to get activated, and there is a 50% chance to make Blood Mefist's Attack 0. If Lux agrees, you may reconsider it. I am really sorry for causing you this trouble! *cries in a corner**

Each time a monster your opponent controls attacks, toss a coin and call Heads or Tails. If you call it right, the attacking monster's ATK becomes 0 during the Battle Phase only. During each of your Standby Phasespay500 Life Points or destroy this card.


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Re: Cobalt Chronicles

Post by Nopon on 2nd October 2013, 2:15 pm

@Zexy wrote:*I am sorry, but this is bad, Truthseeker. Fairy Box's effect is forced to get activated, and there is a 50% chance to make Blood Mefist's Attack 0. If Lux agrees, you may reconsider it. I am really sorry for causing you this trouble! *cries in a corner**

Each time a monster your opponent controls attacks, toss a coin and call Heads or Tails. If you call it right, the attacking monster's ATK becomes 0 during the Battle Phase only. During each of your Standby Phasespay500 Life Points or destroy this card.
(your forgot one thing, "your opponent". Last I checked Truth wasn't an opponent but a team mate so it shouldn't activate :I)

Masquerade used his arms to block the attack but grimaced as he realized damage was still occurring. He looked at Shadow Walker who was holding his stomach, obviously in pain, as another crack appeared on another wall, letting more light in.

Spoiler:

Life Points: 13900
Field: 104: Masquerade with 3 materials(wyburstar, kagetokage, and Armageddon knight)
Graveyard: Collapsarpent the Ebony Dragon
Mystical Space Typhoon
Mirror Force
Solemn Warning
Banished: Armageddon Knight
Hand: 2 card
Deck: 30 cards
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Re: Cobalt Chronicles

Post by Truthseeker4449 on 2nd October 2013, 9:05 pm

"I end my turn so I can watch you draw and then get hit with one of Blood Mefist's effects during your standby phase, which deals 300 damage for each card you control. You currently control one, your number, which was spared from destruction by that condition. Immortality really sucks now doesn't it?".

stats:
Life Points: 5300
Hand: 2
Deck: 28
Graveyard: 6 (Snoww, Unlight of Dark world; Mystical Space Typhoon; Grenn, Tactician of Dark World; Kahkki, Guerilla of Dark World; Fabled Raven; Goldd, Wu-Lord of Dark World)
Banished: 1 (Broww, Huntsman of Dark World)
Field: 3 (The Gates of Dark World; one face down spell/trap;  Blood Mefist (ATK MODE; 3100 ATK; 1600))


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Re: Cobalt Chronicles

Post by Nopon on 2nd October 2013, 10:26 pm

Shadow Walker drew a card, but before he could look at it he felt a sharp pain in his chest as he struggled to stand before looking at Nightgear with a strange smile on his face, "You have no idea..."

"Oh dear, you made him smile, this doesn't look good for any of us..." Masquerade seemed concerned as he stared at the duelist.

He looked at the card and summoned it, bringing forth a strange dark beast which rose out of the darkness, it was the level 4 monster, Umbral Horror Ghoul, which had 1800 atk, and 0 defense.

(gonna give you guys some response tiime)

Spoiler:
Life Points: 13600
Field: 104: Masquerade with 3 materials(wyburstar, kagetokage, and Armageddon knight)
Umbral Horror Ghoul
Graveyard: Collapsarpent the Ebony Dragon
Mystical Space Typhoon
Mirror Force
Solemn Warning
Banished: Armageddon Knight
Hand: 2 card
Deck: 29 cards
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Re: Cobalt Chronicles

Post by Truthseeker4449 on 3rd October 2013, 6:54 am

"I activate my facedown! Open, Bottomless Trap Hole!"

As the trap flips up to reveal the face of the card, a huge hole begins to open underneath Umbral Horror Ghoul.


stats:
Life Points: 5300
Hand: 2
Deck: 28
Graveyard: 6 (Snoww, Unlight of Dark world; Mystical Space Typhoon; Grenn, Tactician of Dark World; Kahkki, Guerilla of Dark World; Fabled Raven; Goldd, Wu-Lord of Dark World)
Banished: 1 (Broww, Huntsman of Dark World)
Field: 3 (The Gates of Dark World; Bottomless Trap Hole (resolving);  Blood Mefist (ATK MODE; 3100 ATK; 1600))


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Re: Cobalt Chronicles

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